Win32 API 日本語リファレンス
ホームNetworkManagement.MobileBroadband › MBN_VOICE_CALL_STATE

MBN_VOICE_CALL_STATE

列挙型
基底型i4

メンバー 3

名前10進16進説明
MBN_VOICE_CALL_STATE_NONE00x0音声通話の状態が不明です。
MBN_VOICE_CALL_STATE_IN_PROGRESS10x1アクティブな音声通話が進行中です。
MBN_VOICE_CALL_STATE_HANGUP20x2進行中の音声通話はありません。

公式ドキュメント

重要

Windows 10 バージョン 1803 以降、このセクションで説明する Win32 API は、Windows.Networking.Connectivity 名前空間の Windows ランタイム API に置き換えられています。

MBN_VOICE_CALL_STATE 列挙型は、デバイスの現在の音声通話状態を指定します。

出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum MBN_VOICE_CALL_STATE : int {
    MBN_VOICE_CALL_STATE_NONE = 0,
    MBN_VOICE_CALL_STATE_IN_PROGRESS = 1,
    MBN_VOICE_CALL_STATE_HANGUP = 2
} MBN_VOICE_CALL_STATE;
public enum MBN_VOICE_CALL_STATE : int
{
    MBN_VOICE_CALL_STATE_NONE = 0,
    MBN_VOICE_CALL_STATE_IN_PROGRESS = 1,
    MBN_VOICE_CALL_STATE_HANGUP = 2,
}
Public Enum MBN_VOICE_CALL_STATE As Integer
    MBN_VOICE_CALL_STATE_NONE = 0
    MBN_VOICE_CALL_STATE_IN_PROGRESS = 1
    MBN_VOICE_CALL_STATE_HANGUP = 2
End Enum
import enum

class MBN_VOICE_CALL_STATE(enum.IntEnum):
    MBN_VOICE_CALL_STATE_NONE = 0
    MBN_VOICE_CALL_STATE_IN_PROGRESS = 1
    MBN_VOICE_CALL_STATE_HANGUP = 2
// MBN_VOICE_CALL_STATE
pub const MBN_VOICE_CALL_STATE_NONE: i32 = 0;
pub const MBN_VOICE_CALL_STATE_IN_PROGRESS: i32 = 1;
pub const MBN_VOICE_CALL_STATE_HANGUP: i32 = 2;
// MBN_VOICE_CALL_STATE
const (
	MBN_VOICE_CALL_STATE_NONE int32 = 0
	MBN_VOICE_CALL_STATE_IN_PROGRESS int32 = 1
	MBN_VOICE_CALL_STATE_HANGUP int32 = 2
)
const
  MBN_VOICE_CALL_STATE_NONE = 0;
  MBN_VOICE_CALL_STATE_IN_PROGRESS = 1;
  MBN_VOICE_CALL_STATE_HANGUP = 2;
// MBN_VOICE_CALL_STATE
pub const MBN_VOICE_CALL_STATE_NONE: i32 = 0;
pub const MBN_VOICE_CALL_STATE_IN_PROGRESS: i32 = 1;
pub const MBN_VOICE_CALL_STATE_HANGUP: i32 = 2;
const
  MBN_VOICE_CALL_STATE_NONE* = 0
  MBN_VOICE_CALL_STATE_IN_PROGRESS* = 1
  MBN_VOICE_CALL_STATE_HANGUP* = 2
enum MBN_VOICE_CALL_STATE : int {
    MBN_VOICE_CALL_STATE_NONE = 0,
    MBN_VOICE_CALL_STATE_IN_PROGRESS = 1,
    MBN_VOICE_CALL_STATE_HANGUP = 2,
}
#define global MBN_VOICE_CALL_STATE_NONE        0x0
#define global MBN_VOICE_CALL_STATE_IN_PROGRESS 0x1
#define global MBN_VOICE_CALL_STATE_HANGUP      0x2