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MBN_VOICE_CALL_STATE
列挙型メンバー 3
| 名前 | 10進 | 16進 | 説明 |
|---|---|---|---|
| MBN_VOICE_CALL_STATE_NONE | 0 | 0x0 | 音声通話の状態が不明です。 |
| MBN_VOICE_CALL_STATE_IN_PROGRESS | 1 | 0x1 | アクティブな音声通話が進行中です。 |
| MBN_VOICE_CALL_STATE_HANGUP | 2 | 0x2 | 進行中の音声通話はありません。 |
公式ドキュメント
重要
Windows 10 バージョン 1803 以降、このセクションで説明する Win32 API は、Windows.Networking.Connectivity 名前空間の Windows ランタイム API に置き換えられています。
MBN_VOICE_CALL_STATE 列挙型は、デバイスの現在の音声通話状態を指定します。
出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum MBN_VOICE_CALL_STATE : int {
MBN_VOICE_CALL_STATE_NONE = 0,
MBN_VOICE_CALL_STATE_IN_PROGRESS = 1,
MBN_VOICE_CALL_STATE_HANGUP = 2
} MBN_VOICE_CALL_STATE;public enum MBN_VOICE_CALL_STATE : int
{
MBN_VOICE_CALL_STATE_NONE = 0,
MBN_VOICE_CALL_STATE_IN_PROGRESS = 1,
MBN_VOICE_CALL_STATE_HANGUP = 2,
}Public Enum MBN_VOICE_CALL_STATE As Integer
MBN_VOICE_CALL_STATE_NONE = 0
MBN_VOICE_CALL_STATE_IN_PROGRESS = 1
MBN_VOICE_CALL_STATE_HANGUP = 2
End Enumimport enum
class MBN_VOICE_CALL_STATE(enum.IntEnum):
MBN_VOICE_CALL_STATE_NONE = 0
MBN_VOICE_CALL_STATE_IN_PROGRESS = 1
MBN_VOICE_CALL_STATE_HANGUP = 2// MBN_VOICE_CALL_STATE
pub const MBN_VOICE_CALL_STATE_NONE: i32 = 0;
pub const MBN_VOICE_CALL_STATE_IN_PROGRESS: i32 = 1;
pub const MBN_VOICE_CALL_STATE_HANGUP: i32 = 2;// MBN_VOICE_CALL_STATE
const (
MBN_VOICE_CALL_STATE_NONE int32 = 0
MBN_VOICE_CALL_STATE_IN_PROGRESS int32 = 1
MBN_VOICE_CALL_STATE_HANGUP int32 = 2
)const
MBN_VOICE_CALL_STATE_NONE = 0;
MBN_VOICE_CALL_STATE_IN_PROGRESS = 1;
MBN_VOICE_CALL_STATE_HANGUP = 2;// MBN_VOICE_CALL_STATE
pub const MBN_VOICE_CALL_STATE_NONE: i32 = 0;
pub const MBN_VOICE_CALL_STATE_IN_PROGRESS: i32 = 1;
pub const MBN_VOICE_CALL_STATE_HANGUP: i32 = 2;const
MBN_VOICE_CALL_STATE_NONE* = 0
MBN_VOICE_CALL_STATE_IN_PROGRESS* = 1
MBN_VOICE_CALL_STATE_HANGUP* = 2enum MBN_VOICE_CALL_STATE : int {
MBN_VOICE_CALL_STATE_NONE = 0,
MBN_VOICE_CALL_STATE_IN_PROGRESS = 1,
MBN_VOICE_CALL_STATE_HANGUP = 2,
}#define global MBN_VOICE_CALL_STATE_NONE 0x0
#define global MBN_VOICE_CALL_STATE_IN_PROGRESS 0x1
#define global MBN_VOICE_CALL_STATE_HANGUP 0x2