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NET_RESOURCE_TYPE

列挙型フラグ
基底型u4

メンバー 3

名前10進16進
RESOURCETYPE_ANY00x0
RESOURCETYPE_DISK10x1
RESOURCETYPE_PRINT20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum NET_RESOURCE_TYPE : unsigned int {
    RESOURCETYPE_ANY = 0,
    RESOURCETYPE_DISK = 1,
    RESOURCETYPE_PRINT = 2
} NET_RESOURCE_TYPE;
[Flags]
public enum NET_RESOURCE_TYPE : uint
{
    RESOURCETYPE_ANY = 0,
    RESOURCETYPE_DISK = 1,
    RESOURCETYPE_PRINT = 2,
}
<Flags>
Public Enum NET_RESOURCE_TYPE As UInteger
    RESOURCETYPE_ANY = 0
    RESOURCETYPE_DISK = 1
    RESOURCETYPE_PRINT = 2
End Enum
import enum

class NET_RESOURCE_TYPE(enum.IntFlag):
    RESOURCETYPE_ANY = 0
    RESOURCETYPE_DISK = 1
    RESOURCETYPE_PRINT = 2
// NET_RESOURCE_TYPE (flags)
pub const RESOURCETYPE_ANY: u32 = 0;
pub const RESOURCETYPE_DISK: u32 = 1;
pub const RESOURCETYPE_PRINT: u32 = 2;
// NET_RESOURCE_TYPE
const (
	RESOURCETYPE_ANY uint32 = 0
	RESOURCETYPE_DISK uint32 = 1
	RESOURCETYPE_PRINT uint32 = 2
)
const
  RESOURCETYPE_ANY = 0;
  RESOURCETYPE_DISK = 1;
  RESOURCETYPE_PRINT = 2;
// NET_RESOURCE_TYPE
pub const RESOURCETYPE_ANY: u32 = 0;
pub const RESOURCETYPE_DISK: u32 = 1;
pub const RESOURCETYPE_PRINT: u32 = 2;
const
  RESOURCETYPE_ANY* = 0
  RESOURCETYPE_DISK* = 1
  RESOURCETYPE_PRINT* = 2
enum NET_RESOURCE_TYPE : uint {
    RESOURCETYPE_ANY = 0,
    RESOURCETYPE_DISK = 1,
    RESOURCETYPE_PRINT = 2,
}
#define global RESOURCETYPE_ANY   0x0
#define global RESOURCETYPE_DISK  0x1
#define global RESOURCETYPE_PRINT 0x2
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。