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ホームNetworkManagement.WindowsFilteringPlatform › IPSEC_FAILURE_POINT

IPSEC_FAILURE_POINT

列挙型
基底型i4

メンバー 4

名前10進16進
IPSEC_FAILURE_NONE00x0
IPSEC_FAILURE_ME10x1
IPSEC_FAILURE_PEER20x2
IPSEC_FAILURE_POINT_MAX30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum IPSEC_FAILURE_POINT : int {
    IPSEC_FAILURE_NONE = 0,
    IPSEC_FAILURE_ME = 1,
    IPSEC_FAILURE_PEER = 2,
    IPSEC_FAILURE_POINT_MAX = 3
} IPSEC_FAILURE_POINT;
public enum IPSEC_FAILURE_POINT : int
{
    IPSEC_FAILURE_NONE = 0,
    IPSEC_FAILURE_ME = 1,
    IPSEC_FAILURE_PEER = 2,
    IPSEC_FAILURE_POINT_MAX = 3,
}
Public Enum IPSEC_FAILURE_POINT As Integer
    IPSEC_FAILURE_NONE = 0
    IPSEC_FAILURE_ME = 1
    IPSEC_FAILURE_PEER = 2
    IPSEC_FAILURE_POINT_MAX = 3
End Enum
import enum

class IPSEC_FAILURE_POINT(enum.IntEnum):
    IPSEC_FAILURE_NONE = 0
    IPSEC_FAILURE_ME = 1
    IPSEC_FAILURE_PEER = 2
    IPSEC_FAILURE_POINT_MAX = 3
// IPSEC_FAILURE_POINT
pub const IPSEC_FAILURE_NONE: i32 = 0;
pub const IPSEC_FAILURE_ME: i32 = 1;
pub const IPSEC_FAILURE_PEER: i32 = 2;
pub const IPSEC_FAILURE_POINT_MAX: i32 = 3;
// IPSEC_FAILURE_POINT
const (
	IPSEC_FAILURE_NONE int32 = 0
	IPSEC_FAILURE_ME int32 = 1
	IPSEC_FAILURE_PEER int32 = 2
	IPSEC_FAILURE_POINT_MAX int32 = 3
)
const
  IPSEC_FAILURE_NONE = 0;
  IPSEC_FAILURE_ME = 1;
  IPSEC_FAILURE_PEER = 2;
  IPSEC_FAILURE_POINT_MAX = 3;
// IPSEC_FAILURE_POINT
pub const IPSEC_FAILURE_NONE: i32 = 0;
pub const IPSEC_FAILURE_ME: i32 = 1;
pub const IPSEC_FAILURE_PEER: i32 = 2;
pub const IPSEC_FAILURE_POINT_MAX: i32 = 3;
const
  IPSEC_FAILURE_NONE* = 0
  IPSEC_FAILURE_ME* = 1
  IPSEC_FAILURE_PEER* = 2
  IPSEC_FAILURE_POINT_MAX* = 3
enum IPSEC_FAILURE_POINT : int {
    IPSEC_FAILURE_NONE = 0,
    IPSEC_FAILURE_ME = 1,
    IPSEC_FAILURE_PEER = 2,
    IPSEC_FAILURE_POINT_MAX = 3,
}
#define global IPSEC_FAILURE_NONE      0x0
#define global IPSEC_FAILURE_ME        0x1
#define global IPSEC_FAILURE_PEER      0x2
#define global IPSEC_FAILURE_POINT_MAX 0x3