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CLUSTER_NODE_FAILBACK_STATUS

列挙型
基底型i4

メンバー 5

名前10進16進
NodeFailbackStatusNotInitiated00x0
NodeFailbackStatusInProgress10x1
NodeFailbackStatusCompleted20x2
NodeFailbackStatusFailed30x3
ClusterNodeFailbackStatusCount40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum CLUSTER_NODE_FAILBACK_STATUS : int {
    NodeFailbackStatusNotInitiated = 0,
    NodeFailbackStatusInProgress = 1,
    NodeFailbackStatusCompleted = 2,
    NodeFailbackStatusFailed = 3,
    ClusterNodeFailbackStatusCount = 4
} CLUSTER_NODE_FAILBACK_STATUS;
public enum CLUSTER_NODE_FAILBACK_STATUS : int
{
    NodeFailbackStatusNotInitiated = 0,
    NodeFailbackStatusInProgress = 1,
    NodeFailbackStatusCompleted = 2,
    NodeFailbackStatusFailed = 3,
    ClusterNodeFailbackStatusCount = 4,
}
Public Enum CLUSTER_NODE_FAILBACK_STATUS As Integer
    NodeFailbackStatusNotInitiated = 0
    NodeFailbackStatusInProgress = 1
    NodeFailbackStatusCompleted = 2
    NodeFailbackStatusFailed = 3
    ClusterNodeFailbackStatusCount = 4
End Enum
import enum

class CLUSTER_NODE_FAILBACK_STATUS(enum.IntEnum):
    NodeFailbackStatusNotInitiated = 0
    NodeFailbackStatusInProgress = 1
    NodeFailbackStatusCompleted = 2
    NodeFailbackStatusFailed = 3
    ClusterNodeFailbackStatusCount = 4
// CLUSTER_NODE_FAILBACK_STATUS
pub const NodeFailbackStatusNotInitiated: i32 = 0;
pub const NodeFailbackStatusInProgress: i32 = 1;
pub const NodeFailbackStatusCompleted: i32 = 2;
pub const NodeFailbackStatusFailed: i32 = 3;
pub const ClusterNodeFailbackStatusCount: i32 = 4;
// CLUSTER_NODE_FAILBACK_STATUS
const (
	NodeFailbackStatusNotInitiated int32 = 0
	NodeFailbackStatusInProgress int32 = 1
	NodeFailbackStatusCompleted int32 = 2
	NodeFailbackStatusFailed int32 = 3
	ClusterNodeFailbackStatusCount int32 = 4
)
const
  NodeFailbackStatusNotInitiated = 0;
  NodeFailbackStatusInProgress = 1;
  NodeFailbackStatusCompleted = 2;
  NodeFailbackStatusFailed = 3;
  ClusterNodeFailbackStatusCount = 4;
// CLUSTER_NODE_FAILBACK_STATUS
pub const NodeFailbackStatusNotInitiated: i32 = 0;
pub const NodeFailbackStatusInProgress: i32 = 1;
pub const NodeFailbackStatusCompleted: i32 = 2;
pub const NodeFailbackStatusFailed: i32 = 3;
pub const ClusterNodeFailbackStatusCount: i32 = 4;
const
  NodeFailbackStatusNotInitiated* = 0
  NodeFailbackStatusInProgress* = 1
  NodeFailbackStatusCompleted* = 2
  NodeFailbackStatusFailed* = 3
  ClusterNodeFailbackStatusCount* = 4
enum CLUSTER_NODE_FAILBACK_STATUS : int {
    NodeFailbackStatusNotInitiated = 0,
    NodeFailbackStatusInProgress = 1,
    NodeFailbackStatusCompleted = 2,
    NodeFailbackStatusFailed = 3,
    ClusterNodeFailbackStatusCount = 4,
}
#define global NodeFailbackStatusNotInitiated 0x0
#define global NodeFailbackStatusInProgress   0x1
#define global NodeFailbackStatusCompleted    0x2
#define global NodeFailbackStatusFailed       0x3
#define global ClusterNodeFailbackStatusCount 0x4