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CLUSTER_NODE_FAILBACK_STATUS
列挙型メンバー 5
| 名前 | 10進 | 16進 |
|---|---|---|
| NodeFailbackStatusNotInitiated | 0 | 0x0 |
| NodeFailbackStatusInProgress | 1 | 0x1 |
| NodeFailbackStatusCompleted | 2 | 0x2 |
| NodeFailbackStatusFailed | 3 | 0x3 |
| ClusterNodeFailbackStatusCount | 4 | 0x4 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum CLUSTER_NODE_FAILBACK_STATUS : int {
NodeFailbackStatusNotInitiated = 0,
NodeFailbackStatusInProgress = 1,
NodeFailbackStatusCompleted = 2,
NodeFailbackStatusFailed = 3,
ClusterNodeFailbackStatusCount = 4
} CLUSTER_NODE_FAILBACK_STATUS;public enum CLUSTER_NODE_FAILBACK_STATUS : int
{
NodeFailbackStatusNotInitiated = 0,
NodeFailbackStatusInProgress = 1,
NodeFailbackStatusCompleted = 2,
NodeFailbackStatusFailed = 3,
ClusterNodeFailbackStatusCount = 4,
}Public Enum CLUSTER_NODE_FAILBACK_STATUS As Integer
NodeFailbackStatusNotInitiated = 0
NodeFailbackStatusInProgress = 1
NodeFailbackStatusCompleted = 2
NodeFailbackStatusFailed = 3
ClusterNodeFailbackStatusCount = 4
End Enumimport enum
class CLUSTER_NODE_FAILBACK_STATUS(enum.IntEnum):
NodeFailbackStatusNotInitiated = 0
NodeFailbackStatusInProgress = 1
NodeFailbackStatusCompleted = 2
NodeFailbackStatusFailed = 3
ClusterNodeFailbackStatusCount = 4// CLUSTER_NODE_FAILBACK_STATUS
pub const NodeFailbackStatusNotInitiated: i32 = 0;
pub const NodeFailbackStatusInProgress: i32 = 1;
pub const NodeFailbackStatusCompleted: i32 = 2;
pub const NodeFailbackStatusFailed: i32 = 3;
pub const ClusterNodeFailbackStatusCount: i32 = 4;// CLUSTER_NODE_FAILBACK_STATUS
const (
NodeFailbackStatusNotInitiated int32 = 0
NodeFailbackStatusInProgress int32 = 1
NodeFailbackStatusCompleted int32 = 2
NodeFailbackStatusFailed int32 = 3
ClusterNodeFailbackStatusCount int32 = 4
)const
NodeFailbackStatusNotInitiated = 0;
NodeFailbackStatusInProgress = 1;
NodeFailbackStatusCompleted = 2;
NodeFailbackStatusFailed = 3;
ClusterNodeFailbackStatusCount = 4;// CLUSTER_NODE_FAILBACK_STATUS
pub const NodeFailbackStatusNotInitiated: i32 = 0;
pub const NodeFailbackStatusInProgress: i32 = 1;
pub const NodeFailbackStatusCompleted: i32 = 2;
pub const NodeFailbackStatusFailed: i32 = 3;
pub const ClusterNodeFailbackStatusCount: i32 = 4;const
NodeFailbackStatusNotInitiated* = 0
NodeFailbackStatusInProgress* = 1
NodeFailbackStatusCompleted* = 2
NodeFailbackStatusFailed* = 3
ClusterNodeFailbackStatusCount* = 4enum CLUSTER_NODE_FAILBACK_STATUS : int {
NodeFailbackStatusNotInitiated = 0,
NodeFailbackStatusInProgress = 1,
NodeFailbackStatusCompleted = 2,
NodeFailbackStatusFailed = 3,
ClusterNodeFailbackStatusCount = 4,
}#define global NodeFailbackStatusNotInitiated 0x0
#define global NodeFailbackStatusInProgress 0x1
#define global NodeFailbackStatusCompleted 0x2
#define global NodeFailbackStatusFailed 0x3
#define global ClusterNodeFailbackStatusCount 0x4