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RESOURCE_EXIT_STATE
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| ResourceExitStateContinue | 0 | 0x0 |
| ResourceExitStateTerminate | 1 | 0x1 |
| ResourceExitStateMax | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum RESOURCE_EXIT_STATE : int {
ResourceExitStateContinue = 0,
ResourceExitStateTerminate = 1,
ResourceExitStateMax = 2
} RESOURCE_EXIT_STATE;public enum RESOURCE_EXIT_STATE : int
{
ResourceExitStateContinue = 0,
ResourceExitStateTerminate = 1,
ResourceExitStateMax = 2,
}Public Enum RESOURCE_EXIT_STATE As Integer
ResourceExitStateContinue = 0
ResourceExitStateTerminate = 1
ResourceExitStateMax = 2
End Enumimport enum
class RESOURCE_EXIT_STATE(enum.IntEnum):
ResourceExitStateContinue = 0
ResourceExitStateTerminate = 1
ResourceExitStateMax = 2// RESOURCE_EXIT_STATE
pub const ResourceExitStateContinue: i32 = 0;
pub const ResourceExitStateTerminate: i32 = 1;
pub const ResourceExitStateMax: i32 = 2;// RESOURCE_EXIT_STATE
const (
ResourceExitStateContinue int32 = 0
ResourceExitStateTerminate int32 = 1
ResourceExitStateMax int32 = 2
)const
ResourceExitStateContinue = 0;
ResourceExitStateTerminate = 1;
ResourceExitStateMax = 2;// RESOURCE_EXIT_STATE
pub const ResourceExitStateContinue: i32 = 0;
pub const ResourceExitStateTerminate: i32 = 1;
pub const ResourceExitStateMax: i32 = 2;const
ResourceExitStateContinue* = 0
ResourceExitStateTerminate* = 1
ResourceExitStateMax* = 2enum RESOURCE_EXIT_STATE : int {
ResourceExitStateContinue = 0,
ResourceExitStateTerminate = 1,
ResourceExitStateMax = 2,
}#define global ResourceExitStateContinue 0x0
#define global ResourceExitStateTerminate 0x1
#define global ResourceExitStateMax 0x2