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RESOURCE_EXIT_STATE

列挙型
基底型i4

メンバー 3

名前10進16進
ResourceExitStateContinue00x0
ResourceExitStateTerminate10x1
ResourceExitStateMax20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum RESOURCE_EXIT_STATE : int {
    ResourceExitStateContinue = 0,
    ResourceExitStateTerminate = 1,
    ResourceExitStateMax = 2
} RESOURCE_EXIT_STATE;
public enum RESOURCE_EXIT_STATE : int
{
    ResourceExitStateContinue = 0,
    ResourceExitStateTerminate = 1,
    ResourceExitStateMax = 2,
}
Public Enum RESOURCE_EXIT_STATE As Integer
    ResourceExitStateContinue = 0
    ResourceExitStateTerminate = 1
    ResourceExitStateMax = 2
End Enum
import enum

class RESOURCE_EXIT_STATE(enum.IntEnum):
    ResourceExitStateContinue = 0
    ResourceExitStateTerminate = 1
    ResourceExitStateMax = 2
// RESOURCE_EXIT_STATE
pub const ResourceExitStateContinue: i32 = 0;
pub const ResourceExitStateTerminate: i32 = 1;
pub const ResourceExitStateMax: i32 = 2;
// RESOURCE_EXIT_STATE
const (
	ResourceExitStateContinue int32 = 0
	ResourceExitStateTerminate int32 = 1
	ResourceExitStateMax int32 = 2
)
const
  ResourceExitStateContinue = 0;
  ResourceExitStateTerminate = 1;
  ResourceExitStateMax = 2;
// RESOURCE_EXIT_STATE
pub const ResourceExitStateContinue: i32 = 0;
pub const ResourceExitStateTerminate: i32 = 1;
pub const ResourceExitStateMax: i32 = 2;
const
  ResourceExitStateContinue* = 0
  ResourceExitStateTerminate* = 1
  ResourceExitStateMax* = 2
enum RESOURCE_EXIT_STATE : int {
    ResourceExitStateContinue = 0,
    ResourceExitStateTerminate = 1,
    ResourceExitStateMax = 2,
}
#define global ResourceExitStateContinue  0x0
#define global ResourceExitStateTerminate 0x1
#define global ResourceExitStateMax       0x2