Win32 API 日本語リファレンス
ホームNetworking.WinSock › RESOURCE_DISPLAY_TYPE

RESOURCE_DISPLAY_TYPE

列挙型
基底型u4

メンバー 7

名前10進16進
RESOURCEDISPLAYTYPE_DOMAIN10x1
RESOURCEDISPLAYTYPE_FILE40x4
RESOURCEDISPLAYTYPE_GENERIC00x0
RESOURCEDISPLAYTYPE_GROUP50x5
RESOURCEDISPLAYTYPE_SERVER20x2
RESOURCEDISPLAYTYPE_SHARE30x3
RESOURCEDISPLAYTYPE_TREE100xA

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum RESOURCE_DISPLAY_TYPE : unsigned int {
    RESOURCEDISPLAYTYPE_DOMAIN = 1,
    RESOURCEDISPLAYTYPE_FILE = 4,
    RESOURCEDISPLAYTYPE_GENERIC = 0,
    RESOURCEDISPLAYTYPE_GROUP = 5,
    RESOURCEDISPLAYTYPE_SERVER = 2,
    RESOURCEDISPLAYTYPE_SHARE = 3,
    RESOURCEDISPLAYTYPE_TREE = 10
} RESOURCE_DISPLAY_TYPE;
public enum RESOURCE_DISPLAY_TYPE : uint
{
    RESOURCEDISPLAYTYPE_DOMAIN = 1,
    RESOURCEDISPLAYTYPE_FILE = 4,
    RESOURCEDISPLAYTYPE_GENERIC = 0,
    RESOURCEDISPLAYTYPE_GROUP = 5,
    RESOURCEDISPLAYTYPE_SERVER = 2,
    RESOURCEDISPLAYTYPE_SHARE = 3,
    RESOURCEDISPLAYTYPE_TREE = 10,
}
Public Enum RESOURCE_DISPLAY_TYPE As UInteger
    RESOURCEDISPLAYTYPE_DOMAIN = 1
    RESOURCEDISPLAYTYPE_FILE = 4
    RESOURCEDISPLAYTYPE_GENERIC = 0
    RESOURCEDISPLAYTYPE_GROUP = 5
    RESOURCEDISPLAYTYPE_SERVER = 2
    RESOURCEDISPLAYTYPE_SHARE = 3
    RESOURCEDISPLAYTYPE_TREE = 10
End Enum
import enum

class RESOURCE_DISPLAY_TYPE(enum.IntEnum):
    RESOURCEDISPLAYTYPE_DOMAIN = 1
    RESOURCEDISPLAYTYPE_FILE = 4
    RESOURCEDISPLAYTYPE_GENERIC = 0
    RESOURCEDISPLAYTYPE_GROUP = 5
    RESOURCEDISPLAYTYPE_SERVER = 2
    RESOURCEDISPLAYTYPE_SHARE = 3
    RESOURCEDISPLAYTYPE_TREE = 10
// RESOURCE_DISPLAY_TYPE
pub const RESOURCEDISPLAYTYPE_DOMAIN: u32 = 1;
pub const RESOURCEDISPLAYTYPE_FILE: u32 = 4;
pub const RESOURCEDISPLAYTYPE_GENERIC: u32 = 0;
pub const RESOURCEDISPLAYTYPE_GROUP: u32 = 5;
pub const RESOURCEDISPLAYTYPE_SERVER: u32 = 2;
pub const RESOURCEDISPLAYTYPE_SHARE: u32 = 3;
pub const RESOURCEDISPLAYTYPE_TREE: u32 = 10;
// RESOURCE_DISPLAY_TYPE
const (
	RESOURCEDISPLAYTYPE_DOMAIN uint32 = 1
	RESOURCEDISPLAYTYPE_FILE uint32 = 4
	RESOURCEDISPLAYTYPE_GENERIC uint32 = 0
	RESOURCEDISPLAYTYPE_GROUP uint32 = 5
	RESOURCEDISPLAYTYPE_SERVER uint32 = 2
	RESOURCEDISPLAYTYPE_SHARE uint32 = 3
	RESOURCEDISPLAYTYPE_TREE uint32 = 10
)
const
  RESOURCEDISPLAYTYPE_DOMAIN = 1;
  RESOURCEDISPLAYTYPE_FILE = 4;
  RESOURCEDISPLAYTYPE_GENERIC = 0;
  RESOURCEDISPLAYTYPE_GROUP = 5;
  RESOURCEDISPLAYTYPE_SERVER = 2;
  RESOURCEDISPLAYTYPE_SHARE = 3;
  RESOURCEDISPLAYTYPE_TREE = 10;
// RESOURCE_DISPLAY_TYPE
pub const RESOURCEDISPLAYTYPE_DOMAIN: u32 = 1;
pub const RESOURCEDISPLAYTYPE_FILE: u32 = 4;
pub const RESOURCEDISPLAYTYPE_GENERIC: u32 = 0;
pub const RESOURCEDISPLAYTYPE_GROUP: u32 = 5;
pub const RESOURCEDISPLAYTYPE_SERVER: u32 = 2;
pub const RESOURCEDISPLAYTYPE_SHARE: u32 = 3;
pub const RESOURCEDISPLAYTYPE_TREE: u32 = 10;
const
  RESOURCEDISPLAYTYPE_DOMAIN* = 1
  RESOURCEDISPLAYTYPE_FILE* = 4
  RESOURCEDISPLAYTYPE_GENERIC* = 0
  RESOURCEDISPLAYTYPE_GROUP* = 5
  RESOURCEDISPLAYTYPE_SERVER* = 2
  RESOURCEDISPLAYTYPE_SHARE* = 3
  RESOURCEDISPLAYTYPE_TREE* = 10
enum RESOURCE_DISPLAY_TYPE : uint {
    RESOURCEDISPLAYTYPE_DOMAIN = 1,
    RESOURCEDISPLAYTYPE_FILE = 4,
    RESOURCEDISPLAYTYPE_GENERIC = 0,
    RESOURCEDISPLAYTYPE_GROUP = 5,
    RESOURCEDISPLAYTYPE_SERVER = 2,
    RESOURCEDISPLAYTYPE_SHARE = 3,
    RESOURCEDISPLAYTYPE_TREE = 10,
}
#define global RESOURCEDISPLAYTYPE_DOMAIN  0x1
#define global RESOURCEDISPLAYTYPE_FILE    0x4
#define global RESOURCEDISPLAYTYPE_GENERIC 0x0
#define global RESOURCEDISPLAYTYPE_GROUP   0x5
#define global RESOURCEDISPLAYTYPE_SERVER  0x2
#define global RESOURCEDISPLAYTYPE_SHARE   0x3
#define global RESOURCEDISPLAYTYPE_TREE    0xA