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WS_MOVE_TO

列挙型
基底型i4

メンバー 12

名前10進16進
WS_MOVE_TO_ROOT_ELEMENT00x0
WS_MOVE_TO_NEXT_ELEMENT10x1
WS_MOVE_TO_PREVIOUS_ELEMENT20x2
WS_MOVE_TO_CHILD_ELEMENT30x3
WS_MOVE_TO_END_ELEMENT40x4
WS_MOVE_TO_PARENT_ELEMENT50x5
WS_MOVE_TO_NEXT_NODE60x6
WS_MOVE_TO_PREVIOUS_NODE70x7
WS_MOVE_TO_FIRST_NODE80x8
WS_MOVE_TO_BOF90x9
WS_MOVE_TO_EOF100xA
WS_MOVE_TO_CHILD_NODE110xB

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum WS_MOVE_TO : int {
    WS_MOVE_TO_ROOT_ELEMENT = 0,
    WS_MOVE_TO_NEXT_ELEMENT = 1,
    WS_MOVE_TO_PREVIOUS_ELEMENT = 2,
    WS_MOVE_TO_CHILD_ELEMENT = 3,
    WS_MOVE_TO_END_ELEMENT = 4,
    WS_MOVE_TO_PARENT_ELEMENT = 5,
    WS_MOVE_TO_NEXT_NODE = 6,
    WS_MOVE_TO_PREVIOUS_NODE = 7,
    WS_MOVE_TO_FIRST_NODE = 8,
    WS_MOVE_TO_BOF = 9,
    WS_MOVE_TO_EOF = 10,
    WS_MOVE_TO_CHILD_NODE = 11
} WS_MOVE_TO;
public enum WS_MOVE_TO : int
{
    WS_MOVE_TO_ROOT_ELEMENT = 0,
    WS_MOVE_TO_NEXT_ELEMENT = 1,
    WS_MOVE_TO_PREVIOUS_ELEMENT = 2,
    WS_MOVE_TO_CHILD_ELEMENT = 3,
    WS_MOVE_TO_END_ELEMENT = 4,
    WS_MOVE_TO_PARENT_ELEMENT = 5,
    WS_MOVE_TO_NEXT_NODE = 6,
    WS_MOVE_TO_PREVIOUS_NODE = 7,
    WS_MOVE_TO_FIRST_NODE = 8,
    WS_MOVE_TO_BOF = 9,
    WS_MOVE_TO_EOF = 10,
    WS_MOVE_TO_CHILD_NODE = 11,
}
Public Enum WS_MOVE_TO As Integer
    WS_MOVE_TO_ROOT_ELEMENT = 0
    WS_MOVE_TO_NEXT_ELEMENT = 1
    WS_MOVE_TO_PREVIOUS_ELEMENT = 2
    WS_MOVE_TO_CHILD_ELEMENT = 3
    WS_MOVE_TO_END_ELEMENT = 4
    WS_MOVE_TO_PARENT_ELEMENT = 5
    WS_MOVE_TO_NEXT_NODE = 6
    WS_MOVE_TO_PREVIOUS_NODE = 7
    WS_MOVE_TO_FIRST_NODE = 8
    WS_MOVE_TO_BOF = 9
    WS_MOVE_TO_EOF = 10
    WS_MOVE_TO_CHILD_NODE = 11
End Enum
import enum

class WS_MOVE_TO(enum.IntEnum):
    WS_MOVE_TO_ROOT_ELEMENT = 0
    WS_MOVE_TO_NEXT_ELEMENT = 1
    WS_MOVE_TO_PREVIOUS_ELEMENT = 2
    WS_MOVE_TO_CHILD_ELEMENT = 3
    WS_MOVE_TO_END_ELEMENT = 4
    WS_MOVE_TO_PARENT_ELEMENT = 5
    WS_MOVE_TO_NEXT_NODE = 6
    WS_MOVE_TO_PREVIOUS_NODE = 7
    WS_MOVE_TO_FIRST_NODE = 8
    WS_MOVE_TO_BOF = 9
    WS_MOVE_TO_EOF = 10
    WS_MOVE_TO_CHILD_NODE = 11
// WS_MOVE_TO
pub const WS_MOVE_TO_ROOT_ELEMENT: i32 = 0;
pub const WS_MOVE_TO_NEXT_ELEMENT: i32 = 1;
pub const WS_MOVE_TO_PREVIOUS_ELEMENT: i32 = 2;
pub const WS_MOVE_TO_CHILD_ELEMENT: i32 = 3;
pub const WS_MOVE_TO_END_ELEMENT: i32 = 4;
pub const WS_MOVE_TO_PARENT_ELEMENT: i32 = 5;
pub const WS_MOVE_TO_NEXT_NODE: i32 = 6;
pub const WS_MOVE_TO_PREVIOUS_NODE: i32 = 7;
pub const WS_MOVE_TO_FIRST_NODE: i32 = 8;
pub const WS_MOVE_TO_BOF: i32 = 9;
pub const WS_MOVE_TO_EOF: i32 = 10;
pub const WS_MOVE_TO_CHILD_NODE: i32 = 11;
// WS_MOVE_TO
const (
	WS_MOVE_TO_ROOT_ELEMENT int32 = 0
	WS_MOVE_TO_NEXT_ELEMENT int32 = 1
	WS_MOVE_TO_PREVIOUS_ELEMENT int32 = 2
	WS_MOVE_TO_CHILD_ELEMENT int32 = 3
	WS_MOVE_TO_END_ELEMENT int32 = 4
	WS_MOVE_TO_PARENT_ELEMENT int32 = 5
	WS_MOVE_TO_NEXT_NODE int32 = 6
	WS_MOVE_TO_PREVIOUS_NODE int32 = 7
	WS_MOVE_TO_FIRST_NODE int32 = 8
	WS_MOVE_TO_BOF int32 = 9
	WS_MOVE_TO_EOF int32 = 10
	WS_MOVE_TO_CHILD_NODE int32 = 11
)
const
  WS_MOVE_TO_ROOT_ELEMENT = 0;
  WS_MOVE_TO_NEXT_ELEMENT = 1;
  WS_MOVE_TO_PREVIOUS_ELEMENT = 2;
  WS_MOVE_TO_CHILD_ELEMENT = 3;
  WS_MOVE_TO_END_ELEMENT = 4;
  WS_MOVE_TO_PARENT_ELEMENT = 5;
  WS_MOVE_TO_NEXT_NODE = 6;
  WS_MOVE_TO_PREVIOUS_NODE = 7;
  WS_MOVE_TO_FIRST_NODE = 8;
  WS_MOVE_TO_BOF = 9;
  WS_MOVE_TO_EOF = 10;
  WS_MOVE_TO_CHILD_NODE = 11;
// WS_MOVE_TO
pub const WS_MOVE_TO_ROOT_ELEMENT: i32 = 0;
pub const WS_MOVE_TO_NEXT_ELEMENT: i32 = 1;
pub const WS_MOVE_TO_PREVIOUS_ELEMENT: i32 = 2;
pub const WS_MOVE_TO_CHILD_ELEMENT: i32 = 3;
pub const WS_MOVE_TO_END_ELEMENT: i32 = 4;
pub const WS_MOVE_TO_PARENT_ELEMENT: i32 = 5;
pub const WS_MOVE_TO_NEXT_NODE: i32 = 6;
pub const WS_MOVE_TO_PREVIOUS_NODE: i32 = 7;
pub const WS_MOVE_TO_FIRST_NODE: i32 = 8;
pub const WS_MOVE_TO_BOF: i32 = 9;
pub const WS_MOVE_TO_EOF: i32 = 10;
pub const WS_MOVE_TO_CHILD_NODE: i32 = 11;
const
  WS_MOVE_TO_ROOT_ELEMENT* = 0
  WS_MOVE_TO_NEXT_ELEMENT* = 1
  WS_MOVE_TO_PREVIOUS_ELEMENT* = 2
  WS_MOVE_TO_CHILD_ELEMENT* = 3
  WS_MOVE_TO_END_ELEMENT* = 4
  WS_MOVE_TO_PARENT_ELEMENT* = 5
  WS_MOVE_TO_NEXT_NODE* = 6
  WS_MOVE_TO_PREVIOUS_NODE* = 7
  WS_MOVE_TO_FIRST_NODE* = 8
  WS_MOVE_TO_BOF* = 9
  WS_MOVE_TO_EOF* = 10
  WS_MOVE_TO_CHILD_NODE* = 11
enum WS_MOVE_TO : int {
    WS_MOVE_TO_ROOT_ELEMENT = 0,
    WS_MOVE_TO_NEXT_ELEMENT = 1,
    WS_MOVE_TO_PREVIOUS_ELEMENT = 2,
    WS_MOVE_TO_CHILD_ELEMENT = 3,
    WS_MOVE_TO_END_ELEMENT = 4,
    WS_MOVE_TO_PARENT_ELEMENT = 5,
    WS_MOVE_TO_NEXT_NODE = 6,
    WS_MOVE_TO_PREVIOUS_NODE = 7,
    WS_MOVE_TO_FIRST_NODE = 8,
    WS_MOVE_TO_BOF = 9,
    WS_MOVE_TO_EOF = 10,
    WS_MOVE_TO_CHILD_NODE = 11,
}
#define global WS_MOVE_TO_ROOT_ELEMENT     0x0
#define global WS_MOVE_TO_NEXT_ELEMENT     0x1
#define global WS_MOVE_TO_PREVIOUS_ELEMENT 0x2
#define global WS_MOVE_TO_CHILD_ELEMENT    0x3
#define global WS_MOVE_TO_END_ELEMENT      0x4
#define global WS_MOVE_TO_PARENT_ELEMENT   0x5
#define global WS_MOVE_TO_NEXT_NODE        0x6
#define global WS_MOVE_TO_PREVIOUS_NODE    0x7
#define global WS_MOVE_TO_FIRST_NODE       0x8
#define global WS_MOVE_TO_BOF              0x9
#define global WS_MOVE_TO_EOF              0xA
#define global WS_MOVE_TO_CHILD_NODE       0xB