Win32 API 日本語リファレンス
ホームSecurity.Authentication.Identity › SL_GENUINE_STATE

SL_GENUINE_STATE

列挙型
基底型i4

メンバー 5

名前10進16進
SL_GEN_STATE_IS_GENUINE00x0
SL_GEN_STATE_INVALID_LICENSE10x1
SL_GEN_STATE_TAMPERED20x2
SL_GEN_STATE_OFFLINE30x3
SL_GEN_STATE_LAST40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum SL_GENUINE_STATE : int {
    SL_GEN_STATE_IS_GENUINE = 0,
    SL_GEN_STATE_INVALID_LICENSE = 1,
    SL_GEN_STATE_TAMPERED = 2,
    SL_GEN_STATE_OFFLINE = 3,
    SL_GEN_STATE_LAST = 4
} SL_GENUINE_STATE;
public enum SL_GENUINE_STATE : int
{
    SL_GEN_STATE_IS_GENUINE = 0,
    SL_GEN_STATE_INVALID_LICENSE = 1,
    SL_GEN_STATE_TAMPERED = 2,
    SL_GEN_STATE_OFFLINE = 3,
    SL_GEN_STATE_LAST = 4,
}
Public Enum SL_GENUINE_STATE As Integer
    SL_GEN_STATE_IS_GENUINE = 0
    SL_GEN_STATE_INVALID_LICENSE = 1
    SL_GEN_STATE_TAMPERED = 2
    SL_GEN_STATE_OFFLINE = 3
    SL_GEN_STATE_LAST = 4
End Enum
import enum

class SL_GENUINE_STATE(enum.IntEnum):
    SL_GEN_STATE_IS_GENUINE = 0
    SL_GEN_STATE_INVALID_LICENSE = 1
    SL_GEN_STATE_TAMPERED = 2
    SL_GEN_STATE_OFFLINE = 3
    SL_GEN_STATE_LAST = 4
// SL_GENUINE_STATE
pub const SL_GEN_STATE_IS_GENUINE: i32 = 0;
pub const SL_GEN_STATE_INVALID_LICENSE: i32 = 1;
pub const SL_GEN_STATE_TAMPERED: i32 = 2;
pub const SL_GEN_STATE_OFFLINE: i32 = 3;
pub const SL_GEN_STATE_LAST: i32 = 4;
// SL_GENUINE_STATE
const (
	SL_GEN_STATE_IS_GENUINE int32 = 0
	SL_GEN_STATE_INVALID_LICENSE int32 = 1
	SL_GEN_STATE_TAMPERED int32 = 2
	SL_GEN_STATE_OFFLINE int32 = 3
	SL_GEN_STATE_LAST int32 = 4
)
const
  SL_GEN_STATE_IS_GENUINE = 0;
  SL_GEN_STATE_INVALID_LICENSE = 1;
  SL_GEN_STATE_TAMPERED = 2;
  SL_GEN_STATE_OFFLINE = 3;
  SL_GEN_STATE_LAST = 4;
// SL_GENUINE_STATE
pub const SL_GEN_STATE_IS_GENUINE: i32 = 0;
pub const SL_GEN_STATE_INVALID_LICENSE: i32 = 1;
pub const SL_GEN_STATE_TAMPERED: i32 = 2;
pub const SL_GEN_STATE_OFFLINE: i32 = 3;
pub const SL_GEN_STATE_LAST: i32 = 4;
const
  SL_GEN_STATE_IS_GENUINE* = 0
  SL_GEN_STATE_INVALID_LICENSE* = 1
  SL_GEN_STATE_TAMPERED* = 2
  SL_GEN_STATE_OFFLINE* = 3
  SL_GEN_STATE_LAST* = 4
enum SL_GENUINE_STATE : int {
    SL_GEN_STATE_IS_GENUINE = 0,
    SL_GEN_STATE_INVALID_LICENSE = 1,
    SL_GEN_STATE_TAMPERED = 2,
    SL_GEN_STATE_OFFLINE = 3,
    SL_GEN_STATE_LAST = 4,
}
#define global SL_GEN_STATE_IS_GENUINE      0x0
#define global SL_GEN_STATE_INVALID_LICENSE 0x1
#define global SL_GEN_STATE_TAMPERED        0x2
#define global SL_GEN_STATE_OFFLINE         0x3
#define global SL_GEN_STATE_LAST            0x4