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ExtendedIsolationState
列挙型メンバー 4
| 名前 | 10進 | 16進 | 説明 |
|---|---|---|---|
| extendedIsolationStateNoData | 0 | 0x0 | 接続の分離状態に関するデータがありません。 |
| extendedIsolationStateTransition | 1 | 0x1 | 接続の分離状態は "transition" (移行中) です。 |
| extendedIsolationStateInfected | 2 | 0x2 | 接続の分離状態は "infected" (感染) です。 |
| extendedIsolationStateUnknown | 3 | 0x3 | 接続の分離状態は不明です。 |
公式ドキュメント
注意 Network Access Protection プラットフォームは、Windows 10 以降では使用できません。
出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum ExtendedIsolationState : int {
extendedIsolationStateNoData = 0,
extendedIsolationStateTransition = 1,
extendedIsolationStateInfected = 2,
extendedIsolationStateUnknown = 3
} ExtendedIsolationState;public enum ExtendedIsolationState : int
{
extendedIsolationStateNoData = 0,
extendedIsolationStateTransition = 1,
extendedIsolationStateInfected = 2,
extendedIsolationStateUnknown = 3,
}Public Enum ExtendedIsolationState As Integer
extendedIsolationStateNoData = 0
extendedIsolationStateTransition = 1
extendedIsolationStateInfected = 2
extendedIsolationStateUnknown = 3
End Enumimport enum
class ExtendedIsolationState(enum.IntEnum):
extendedIsolationStateNoData = 0
extendedIsolationStateTransition = 1
extendedIsolationStateInfected = 2
extendedIsolationStateUnknown = 3// ExtendedIsolationState
pub const extendedIsolationStateNoData: i32 = 0;
pub const extendedIsolationStateTransition: i32 = 1;
pub const extendedIsolationStateInfected: i32 = 2;
pub const extendedIsolationStateUnknown: i32 = 3;// ExtendedIsolationState
const (
extendedIsolationStateNoData int32 = 0
extendedIsolationStateTransition int32 = 1
extendedIsolationStateInfected int32 = 2
extendedIsolationStateUnknown int32 = 3
)const
extendedIsolationStateNoData = 0;
extendedIsolationStateTransition = 1;
extendedIsolationStateInfected = 2;
extendedIsolationStateUnknown = 3;// ExtendedIsolationState
pub const extendedIsolationStateNoData: i32 = 0;
pub const extendedIsolationStateTransition: i32 = 1;
pub const extendedIsolationStateInfected: i32 = 2;
pub const extendedIsolationStateUnknown: i32 = 3;const
extendedIsolationStateNoData* = 0
extendedIsolationStateTransition* = 1
extendedIsolationStateInfected* = 2
extendedIsolationStateUnknown* = 3enum ExtendedIsolationState : int {
extendedIsolationStateNoData = 0,
extendedIsolationStateTransition = 1,
extendedIsolationStateInfected = 2,
extendedIsolationStateUnknown = 3,
}#define global extendedIsolationStateNoData 0x0
#define global extendedIsolationStateTransition 0x1
#define global extendedIsolationStateInfected 0x2
#define global extendedIsolationStateUnknown 0x3