Win32 API 日本語リファレンス
ホームSecurity.NetworkAccessProtection › ExtendedIsolationState

ExtendedIsolationState

列挙型
基底型i4

メンバー 4

名前10進16進
extendedIsolationStateNoData00x0
extendedIsolationStateTransition10x1
extendedIsolationStateInfected20x2
extendedIsolationStateUnknown30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum ExtendedIsolationState : int {
    extendedIsolationStateNoData = 0,
    extendedIsolationStateTransition = 1,
    extendedIsolationStateInfected = 2,
    extendedIsolationStateUnknown = 3
} ExtendedIsolationState;
public enum ExtendedIsolationState : int
{
    extendedIsolationStateNoData = 0,
    extendedIsolationStateTransition = 1,
    extendedIsolationStateInfected = 2,
    extendedIsolationStateUnknown = 3,
}
Public Enum ExtendedIsolationState As Integer
    extendedIsolationStateNoData = 0
    extendedIsolationStateTransition = 1
    extendedIsolationStateInfected = 2
    extendedIsolationStateUnknown = 3
End Enum
import enum

class ExtendedIsolationState(enum.IntEnum):
    extendedIsolationStateNoData = 0
    extendedIsolationStateTransition = 1
    extendedIsolationStateInfected = 2
    extendedIsolationStateUnknown = 3
// ExtendedIsolationState
pub const extendedIsolationStateNoData: i32 = 0;
pub const extendedIsolationStateTransition: i32 = 1;
pub const extendedIsolationStateInfected: i32 = 2;
pub const extendedIsolationStateUnknown: i32 = 3;
// ExtendedIsolationState
const (
	extendedIsolationStateNoData int32 = 0
	extendedIsolationStateTransition int32 = 1
	extendedIsolationStateInfected int32 = 2
	extendedIsolationStateUnknown int32 = 3
)
const
  extendedIsolationStateNoData = 0;
  extendedIsolationStateTransition = 1;
  extendedIsolationStateInfected = 2;
  extendedIsolationStateUnknown = 3;
// ExtendedIsolationState
pub const extendedIsolationStateNoData: i32 = 0;
pub const extendedIsolationStateTransition: i32 = 1;
pub const extendedIsolationStateInfected: i32 = 2;
pub const extendedIsolationStateUnknown: i32 = 3;
const
  extendedIsolationStateNoData* = 0
  extendedIsolationStateTransition* = 1
  extendedIsolationStateInfected* = 2
  extendedIsolationStateUnknown* = 3
enum ExtendedIsolationState : int {
    extendedIsolationStateNoData = 0,
    extendedIsolationStateTransition = 1,
    extendedIsolationStateInfected = 2,
    extendedIsolationStateUnknown = 3,
}
#define global extendedIsolationStateNoData     0x0
#define global extendedIsolationStateTransition 0x1
#define global extendedIsolationStateInfected   0x2
#define global extendedIsolationStateUnknown    0x3