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TOKEN_ELEVATION_TYPE

列挙型
基底型i4

メンバー 3

名前10進16進
TokenElevationTypeDefault10x1
TokenElevationTypeFull20x2
TokenElevationTypeLimited30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum TOKEN_ELEVATION_TYPE : int {
    TokenElevationTypeDefault = 1,
    TokenElevationTypeFull = 2,
    TokenElevationTypeLimited = 3
} TOKEN_ELEVATION_TYPE;
public enum TOKEN_ELEVATION_TYPE : int
{
    TokenElevationTypeDefault = 1,
    TokenElevationTypeFull = 2,
    TokenElevationTypeLimited = 3,
}
Public Enum TOKEN_ELEVATION_TYPE As Integer
    TokenElevationTypeDefault = 1
    TokenElevationTypeFull = 2
    TokenElevationTypeLimited = 3
End Enum
import enum

class TOKEN_ELEVATION_TYPE(enum.IntEnum):
    TokenElevationTypeDefault = 1
    TokenElevationTypeFull = 2
    TokenElevationTypeLimited = 3
// TOKEN_ELEVATION_TYPE
pub const TokenElevationTypeDefault: i32 = 1;
pub const TokenElevationTypeFull: i32 = 2;
pub const TokenElevationTypeLimited: i32 = 3;
// TOKEN_ELEVATION_TYPE
const (
	TokenElevationTypeDefault int32 = 1
	TokenElevationTypeFull int32 = 2
	TokenElevationTypeLimited int32 = 3
)
const
  TokenElevationTypeDefault = 1;
  TokenElevationTypeFull = 2;
  TokenElevationTypeLimited = 3;
// TOKEN_ELEVATION_TYPE
pub const TokenElevationTypeDefault: i32 = 1;
pub const TokenElevationTypeFull: i32 = 2;
pub const TokenElevationTypeLimited: i32 = 3;
const
  TokenElevationTypeDefault* = 1
  TokenElevationTypeFull* = 2
  TokenElevationTypeLimited* = 3
enum TOKEN_ELEVATION_TYPE : int {
    TokenElevationTypeDefault = 1,
    TokenElevationTypeFull = 2,
    TokenElevationTypeLimited = 3,
}
#define global TokenElevationTypeDefault 0x1
#define global TokenElevationTypeFull    0x2
#define global TokenElevationTypeLimited 0x3