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ホームStorage.FileSystem › COPYPROGRESSROUTINE_PROGRESS

COPYPROGRESSROUTINE_PROGRESS

列挙型フラグ
基底型u4

メンバー 4

名前10進16進
PROGRESS_CONTINUE00x0
PROGRESS_CANCEL10x1
PROGRESS_STOP20x2
PROGRESS_QUIET30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum COPYPROGRESSROUTINE_PROGRESS : unsigned int {
    PROGRESS_CONTINUE = 0,
    PROGRESS_CANCEL = 1,
    PROGRESS_STOP = 2,
    PROGRESS_QUIET = 3
} COPYPROGRESSROUTINE_PROGRESS;
[Flags]
public enum COPYPROGRESSROUTINE_PROGRESS : uint
{
    PROGRESS_CONTINUE = 0,
    PROGRESS_CANCEL = 1,
    PROGRESS_STOP = 2,
    PROGRESS_QUIET = 3,
}
<Flags>
Public Enum COPYPROGRESSROUTINE_PROGRESS As UInteger
    PROGRESS_CONTINUE = 0
    PROGRESS_CANCEL = 1
    PROGRESS_STOP = 2
    PROGRESS_QUIET = 3
End Enum
import enum

class COPYPROGRESSROUTINE_PROGRESS(enum.IntFlag):
    PROGRESS_CONTINUE = 0
    PROGRESS_CANCEL = 1
    PROGRESS_STOP = 2
    PROGRESS_QUIET = 3
// COPYPROGRESSROUTINE_PROGRESS (flags)
pub const PROGRESS_CONTINUE: u32 = 0;
pub const PROGRESS_CANCEL: u32 = 1;
pub const PROGRESS_STOP: u32 = 2;
pub const PROGRESS_QUIET: u32 = 3;
// COPYPROGRESSROUTINE_PROGRESS
const (
	PROGRESS_CONTINUE uint32 = 0
	PROGRESS_CANCEL uint32 = 1
	PROGRESS_STOP uint32 = 2
	PROGRESS_QUIET uint32 = 3
)
const
  PROGRESS_CONTINUE = 0;
  PROGRESS_CANCEL = 1;
  PROGRESS_STOP = 2;
  PROGRESS_QUIET = 3;
// COPYPROGRESSROUTINE_PROGRESS
pub const PROGRESS_CONTINUE: u32 = 0;
pub const PROGRESS_CANCEL: u32 = 1;
pub const PROGRESS_STOP: u32 = 2;
pub const PROGRESS_QUIET: u32 = 3;
const
  PROGRESS_CONTINUE* = 0
  PROGRESS_CANCEL* = 1
  PROGRESS_STOP* = 2
  PROGRESS_QUIET* = 3
enum COPYPROGRESSROUTINE_PROGRESS : uint {
    PROGRESS_CONTINUE = 0,
    PROGRESS_CANCEL = 1,
    PROGRESS_STOP = 2,
    PROGRESS_QUIET = 3,
}
#define global PROGRESS_CONTINUE 0x0
#define global PROGRESS_CANCEL   0x1
#define global PROGRESS_STOP     0x2
#define global PROGRESS_QUIET    0x3
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。