ホーム › Storage.FileSystem › COPYPROGRESSROUTINE_PROGRESS
COPYPROGRESSROUTINE_PROGRESS
列挙型フラグメンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| PROGRESS_CONTINUE | 0 | 0x0 |
| PROGRESS_CANCEL | 1 | 0x1 |
| PROGRESS_STOP | 2 | 0x2 |
| PROGRESS_QUIET | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum COPYPROGRESSROUTINE_PROGRESS : unsigned int {
PROGRESS_CONTINUE = 0,
PROGRESS_CANCEL = 1,
PROGRESS_STOP = 2,
PROGRESS_QUIET = 3
} COPYPROGRESSROUTINE_PROGRESS;[Flags]
public enum COPYPROGRESSROUTINE_PROGRESS : uint
{
PROGRESS_CONTINUE = 0,
PROGRESS_CANCEL = 1,
PROGRESS_STOP = 2,
PROGRESS_QUIET = 3,
}<Flags>
Public Enum COPYPROGRESSROUTINE_PROGRESS As UInteger
PROGRESS_CONTINUE = 0
PROGRESS_CANCEL = 1
PROGRESS_STOP = 2
PROGRESS_QUIET = 3
End Enumimport enum
class COPYPROGRESSROUTINE_PROGRESS(enum.IntFlag):
PROGRESS_CONTINUE = 0
PROGRESS_CANCEL = 1
PROGRESS_STOP = 2
PROGRESS_QUIET = 3// COPYPROGRESSROUTINE_PROGRESS (flags)
pub const PROGRESS_CONTINUE: u32 = 0;
pub const PROGRESS_CANCEL: u32 = 1;
pub const PROGRESS_STOP: u32 = 2;
pub const PROGRESS_QUIET: u32 = 3;// COPYPROGRESSROUTINE_PROGRESS
const (
PROGRESS_CONTINUE uint32 = 0
PROGRESS_CANCEL uint32 = 1
PROGRESS_STOP uint32 = 2
PROGRESS_QUIET uint32 = 3
)const
PROGRESS_CONTINUE = 0;
PROGRESS_CANCEL = 1;
PROGRESS_STOP = 2;
PROGRESS_QUIET = 3;// COPYPROGRESSROUTINE_PROGRESS
pub const PROGRESS_CONTINUE: u32 = 0;
pub const PROGRESS_CANCEL: u32 = 1;
pub const PROGRESS_STOP: u32 = 2;
pub const PROGRESS_QUIET: u32 = 3;const
PROGRESS_CONTINUE* = 0
PROGRESS_CANCEL* = 1
PROGRESS_STOP* = 2
PROGRESS_QUIET* = 3enum COPYPROGRESSROUTINE_PROGRESS : uint {
PROGRESS_CONTINUE = 0,
PROGRESS_CANCEL = 1,
PROGRESS_STOP = 2,
PROGRESS_QUIET = 3,
}#define global PROGRESS_CONTINUE 0x0
#define global PROGRESS_CANCEL 0x1
#define global PROGRESS_STOP 0x2
#define global PROGRESS_QUIET 0x3
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。