Win32 API 日本語リファレンス
ホームStorage.FileSystem › FILE_ACTION

FILE_ACTION

列挙型
基底型u4

メンバー 5

名前10進16進
FILE_ACTION_ADDED10x1
FILE_ACTION_REMOVED20x2
FILE_ACTION_MODIFIED30x3
FILE_ACTION_RENAMED_OLD_NAME40x4
FILE_ACTION_RENAMED_NEW_NAME50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum FILE_ACTION : unsigned int {
    FILE_ACTION_ADDED = 1,
    FILE_ACTION_REMOVED = 2,
    FILE_ACTION_MODIFIED = 3,
    FILE_ACTION_RENAMED_OLD_NAME = 4,
    FILE_ACTION_RENAMED_NEW_NAME = 5
} FILE_ACTION;
public enum FILE_ACTION : uint
{
    FILE_ACTION_ADDED = 1,
    FILE_ACTION_REMOVED = 2,
    FILE_ACTION_MODIFIED = 3,
    FILE_ACTION_RENAMED_OLD_NAME = 4,
    FILE_ACTION_RENAMED_NEW_NAME = 5,
}
Public Enum FILE_ACTION As UInteger
    FILE_ACTION_ADDED = 1
    FILE_ACTION_REMOVED = 2
    FILE_ACTION_MODIFIED = 3
    FILE_ACTION_RENAMED_OLD_NAME = 4
    FILE_ACTION_RENAMED_NEW_NAME = 5
End Enum
import enum

class FILE_ACTION(enum.IntEnum):
    FILE_ACTION_ADDED = 1
    FILE_ACTION_REMOVED = 2
    FILE_ACTION_MODIFIED = 3
    FILE_ACTION_RENAMED_OLD_NAME = 4
    FILE_ACTION_RENAMED_NEW_NAME = 5
// FILE_ACTION
pub const FILE_ACTION_ADDED: u32 = 1;
pub const FILE_ACTION_REMOVED: u32 = 2;
pub const FILE_ACTION_MODIFIED: u32 = 3;
pub const FILE_ACTION_RENAMED_OLD_NAME: u32 = 4;
pub const FILE_ACTION_RENAMED_NEW_NAME: u32 = 5;
// FILE_ACTION
const (
	FILE_ACTION_ADDED uint32 = 1
	FILE_ACTION_REMOVED uint32 = 2
	FILE_ACTION_MODIFIED uint32 = 3
	FILE_ACTION_RENAMED_OLD_NAME uint32 = 4
	FILE_ACTION_RENAMED_NEW_NAME uint32 = 5
)
const
  FILE_ACTION_ADDED = 1;
  FILE_ACTION_REMOVED = 2;
  FILE_ACTION_MODIFIED = 3;
  FILE_ACTION_RENAMED_OLD_NAME = 4;
  FILE_ACTION_RENAMED_NEW_NAME = 5;
// FILE_ACTION
pub const FILE_ACTION_ADDED: u32 = 1;
pub const FILE_ACTION_REMOVED: u32 = 2;
pub const FILE_ACTION_MODIFIED: u32 = 3;
pub const FILE_ACTION_RENAMED_OLD_NAME: u32 = 4;
pub const FILE_ACTION_RENAMED_NEW_NAME: u32 = 5;
const
  FILE_ACTION_ADDED* = 1
  FILE_ACTION_REMOVED* = 2
  FILE_ACTION_MODIFIED* = 3
  FILE_ACTION_RENAMED_OLD_NAME* = 4
  FILE_ACTION_RENAMED_NEW_NAME* = 5
enum FILE_ACTION : uint {
    FILE_ACTION_ADDED = 1,
    FILE_ACTION_REMOVED = 2,
    FILE_ACTION_MODIFIED = 3,
    FILE_ACTION_RENAMED_OLD_NAME = 4,
    FILE_ACTION_RENAMED_NEW_NAME = 5,
}
#define global FILE_ACTION_ADDED            0x1
#define global FILE_ACTION_REMOVED          0x2
#define global FILE_ACTION_MODIFIED         0x3
#define global FILE_ACTION_RENAMED_OLD_NAME 0x4
#define global FILE_ACTION_RENAMED_NEW_NAME 0x5