Win32 API 日本語リファレンス
ホームStorage.FileSystem › FILE_FLUSH_MODE

FILE_FLUSH_MODE

列挙型
基底型i4

メンバー 4

名前10進16進
FILE_FLUSH_DEFAULT00x0
FILE_FLUSH_DATA10x1
FILE_FLUSH_MIN_METADATA20x2
FILE_FLUSH_NO_SYNC30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum FILE_FLUSH_MODE : int {
    FILE_FLUSH_DEFAULT = 0,
    FILE_FLUSH_DATA = 1,
    FILE_FLUSH_MIN_METADATA = 2,
    FILE_FLUSH_NO_SYNC = 3
} FILE_FLUSH_MODE;
public enum FILE_FLUSH_MODE : int
{
    FILE_FLUSH_DEFAULT = 0,
    FILE_FLUSH_DATA = 1,
    FILE_FLUSH_MIN_METADATA = 2,
    FILE_FLUSH_NO_SYNC = 3,
}
Public Enum FILE_FLUSH_MODE As Integer
    FILE_FLUSH_DEFAULT = 0
    FILE_FLUSH_DATA = 1
    FILE_FLUSH_MIN_METADATA = 2
    FILE_FLUSH_NO_SYNC = 3
End Enum
import enum

class FILE_FLUSH_MODE(enum.IntEnum):
    FILE_FLUSH_DEFAULT = 0
    FILE_FLUSH_DATA = 1
    FILE_FLUSH_MIN_METADATA = 2
    FILE_FLUSH_NO_SYNC = 3
// FILE_FLUSH_MODE
pub const FILE_FLUSH_DEFAULT: i32 = 0;
pub const FILE_FLUSH_DATA: i32 = 1;
pub const FILE_FLUSH_MIN_METADATA: i32 = 2;
pub const FILE_FLUSH_NO_SYNC: i32 = 3;
// FILE_FLUSH_MODE
const (
	FILE_FLUSH_DEFAULT int32 = 0
	FILE_FLUSH_DATA int32 = 1
	FILE_FLUSH_MIN_METADATA int32 = 2
	FILE_FLUSH_NO_SYNC int32 = 3
)
const
  FILE_FLUSH_DEFAULT = 0;
  FILE_FLUSH_DATA = 1;
  FILE_FLUSH_MIN_METADATA = 2;
  FILE_FLUSH_NO_SYNC = 3;
// FILE_FLUSH_MODE
pub const FILE_FLUSH_DEFAULT: i32 = 0;
pub const FILE_FLUSH_DATA: i32 = 1;
pub const FILE_FLUSH_MIN_METADATA: i32 = 2;
pub const FILE_FLUSH_NO_SYNC: i32 = 3;
const
  FILE_FLUSH_DEFAULT* = 0
  FILE_FLUSH_DATA* = 1
  FILE_FLUSH_MIN_METADATA* = 2
  FILE_FLUSH_NO_SYNC* = 3
enum FILE_FLUSH_MODE : int {
    FILE_FLUSH_DEFAULT = 0,
    FILE_FLUSH_DATA = 1,
    FILE_FLUSH_MIN_METADATA = 2,
    FILE_FLUSH_NO_SYNC = 3,
}
#define global FILE_FLUSH_DEFAULT      0x0
#define global FILE_FLUSH_DATA         0x1
#define global FILE_FLUSH_MIN_METADATA 0x2
#define global FILE_FLUSH_NO_SYNC      0x3