Win32 API 日本語リファレンス
ホームStorage.FileSystem › FILE_ID_TYPE

FILE_ID_TYPE

列挙型
基底型i4

メンバー 4

名前10進16進
FileIdType00x0
ObjectIdType10x1
ExtendedFileIdType20x2
MaximumFileIdType30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum FILE_ID_TYPE : int {
    FileIdType = 0,
    ObjectIdType = 1,
    ExtendedFileIdType = 2,
    MaximumFileIdType = 3
} FILE_ID_TYPE;
public enum FILE_ID_TYPE : int
{
    FileIdType = 0,
    ObjectIdType = 1,
    ExtendedFileIdType = 2,
    MaximumFileIdType = 3,
}
Public Enum FILE_ID_TYPE As Integer
    FileIdType = 0
    ObjectIdType = 1
    ExtendedFileIdType = 2
    MaximumFileIdType = 3
End Enum
import enum

class FILE_ID_TYPE(enum.IntEnum):
    FileIdType = 0
    ObjectIdType = 1
    ExtendedFileIdType = 2
    MaximumFileIdType = 3
// FILE_ID_TYPE
pub const FileIdType: i32 = 0;
pub const ObjectIdType: i32 = 1;
pub const ExtendedFileIdType: i32 = 2;
pub const MaximumFileIdType: i32 = 3;
// FILE_ID_TYPE
const (
	FileIdType int32 = 0
	ObjectIdType int32 = 1
	ExtendedFileIdType int32 = 2
	MaximumFileIdType int32 = 3
)
const
  FileIdType = 0;
  ObjectIdType = 1;
  ExtendedFileIdType = 2;
  MaximumFileIdType = 3;
// FILE_ID_TYPE
pub const FileIdType: i32 = 0;
pub const ObjectIdType: i32 = 1;
pub const ExtendedFileIdType: i32 = 2;
pub const MaximumFileIdType: i32 = 3;
const
  FileIdType* = 0
  ObjectIdType* = 1
  ExtendedFileIdType* = 2
  MaximumFileIdType* = 3
enum FILE_ID_TYPE : int {
    FileIdType = 0,
    ObjectIdType = 1,
    ExtendedFileIdType = 2,
    MaximumFileIdType = 3,
}
#define global FileIdType         0x0
#define global ObjectIdType       0x1
#define global ExtendedFileIdType 0x2
#define global MaximumFileIdType  0x3