Win32 API 日本語リファレンス
ホームStorage.FileSystem › FILE_WRITE_FLAGS

FILE_WRITE_FLAGS

列挙型フラグ
基底型i4

メンバー 2

名前10進16進
FILE_WRITE_FLAGS_NONE00x0
FILE_WRITE_FLAGS_WRITE_THROUGH10x1

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum FILE_WRITE_FLAGS : int {
    FILE_WRITE_FLAGS_NONE = 0,
    FILE_WRITE_FLAGS_WRITE_THROUGH = 1
} FILE_WRITE_FLAGS;
[Flags]
public enum FILE_WRITE_FLAGS : int
{
    FILE_WRITE_FLAGS_NONE = 0,
    FILE_WRITE_FLAGS_WRITE_THROUGH = 1,
}
<Flags>
Public Enum FILE_WRITE_FLAGS As Integer
    FILE_WRITE_FLAGS_NONE = 0
    FILE_WRITE_FLAGS_WRITE_THROUGH = 1
End Enum
import enum

class FILE_WRITE_FLAGS(enum.IntFlag):
    FILE_WRITE_FLAGS_NONE = 0
    FILE_WRITE_FLAGS_WRITE_THROUGH = 1
// FILE_WRITE_FLAGS (flags)
pub const FILE_WRITE_FLAGS_NONE: i32 = 0;
pub const FILE_WRITE_FLAGS_WRITE_THROUGH: i32 = 1;
// FILE_WRITE_FLAGS
const (
	FILE_WRITE_FLAGS_NONE int32 = 0
	FILE_WRITE_FLAGS_WRITE_THROUGH int32 = 1
)
const
  FILE_WRITE_FLAGS_NONE = 0;
  FILE_WRITE_FLAGS_WRITE_THROUGH = 1;
// FILE_WRITE_FLAGS
pub const FILE_WRITE_FLAGS_NONE: i32 = 0;
pub const FILE_WRITE_FLAGS_WRITE_THROUGH: i32 = 1;
const
  FILE_WRITE_FLAGS_NONE* = 0
  FILE_WRITE_FLAGS_WRITE_THROUGH* = 1
enum FILE_WRITE_FLAGS : int {
    FILE_WRITE_FLAGS_NONE = 0,
    FILE_WRITE_FLAGS_WRITE_THROUGH = 1,
}
#define global FILE_WRITE_FLAGS_NONE          0x0
#define global FILE_WRITE_FLAGS_WRITE_THROUGH 0x1
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。