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LPPROGRESS_ROUTINE_CALLBACK_REASON

列挙型
基底型u4

メンバー 2

名前10進16進
CALLBACK_CHUNK_FINISHED00x0
CALLBACK_STREAM_SWITCH10x1

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum LPPROGRESS_ROUTINE_CALLBACK_REASON : unsigned int {
    CALLBACK_CHUNK_FINISHED = 0,
    CALLBACK_STREAM_SWITCH = 1
} LPPROGRESS_ROUTINE_CALLBACK_REASON;
public enum LPPROGRESS_ROUTINE_CALLBACK_REASON : uint
{
    CALLBACK_CHUNK_FINISHED = 0,
    CALLBACK_STREAM_SWITCH = 1,
}
Public Enum LPPROGRESS_ROUTINE_CALLBACK_REASON As UInteger
    CALLBACK_CHUNK_FINISHED = 0
    CALLBACK_STREAM_SWITCH = 1
End Enum
import enum

class LPPROGRESS_ROUTINE_CALLBACK_REASON(enum.IntEnum):
    CALLBACK_CHUNK_FINISHED = 0
    CALLBACK_STREAM_SWITCH = 1
// LPPROGRESS_ROUTINE_CALLBACK_REASON
pub const CALLBACK_CHUNK_FINISHED: u32 = 0;
pub const CALLBACK_STREAM_SWITCH: u32 = 1;
// LPPROGRESS_ROUTINE_CALLBACK_REASON
const (
	CALLBACK_CHUNK_FINISHED uint32 = 0
	CALLBACK_STREAM_SWITCH uint32 = 1
)
const
  CALLBACK_CHUNK_FINISHED = 0;
  CALLBACK_STREAM_SWITCH = 1;
// LPPROGRESS_ROUTINE_CALLBACK_REASON
pub const CALLBACK_CHUNK_FINISHED: u32 = 0;
pub const CALLBACK_STREAM_SWITCH: u32 = 1;
const
  CALLBACK_CHUNK_FINISHED* = 0
  CALLBACK_STREAM_SWITCH* = 1
enum LPPROGRESS_ROUTINE_CALLBACK_REASON : uint {
    CALLBACK_CHUNK_FINISHED = 0,
    CALLBACK_STREAM_SWITCH = 1,
}
#define global CALLBACK_CHUNK_FINISHED 0x0
#define global CALLBACK_STREAM_SWITCH  0x1