Win32 API 日本語リファレンス
ホームStorage.FileSystem › NtmsAccessMask

NtmsAccessMask

列挙型
基底型i4

メンバー 3

名前10進16進
NTMS_USE_ACCESS10x1
NTMS_MODIFY_ACCESS20x2
NTMS_CONTROL_ACCESS40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum NtmsAccessMask : int {
    NTMS_USE_ACCESS = 1,
    NTMS_MODIFY_ACCESS = 2,
    NTMS_CONTROL_ACCESS = 4
} NtmsAccessMask;
public enum NtmsAccessMask : int
{
    NTMS_USE_ACCESS = 1,
    NTMS_MODIFY_ACCESS = 2,
    NTMS_CONTROL_ACCESS = 4,
}
Public Enum NtmsAccessMask As Integer
    NTMS_USE_ACCESS = 1
    NTMS_MODIFY_ACCESS = 2
    NTMS_CONTROL_ACCESS = 4
End Enum
import enum

class NtmsAccessMask(enum.IntEnum):
    NTMS_USE_ACCESS = 1
    NTMS_MODIFY_ACCESS = 2
    NTMS_CONTROL_ACCESS = 4
// NtmsAccessMask
pub const NTMS_USE_ACCESS: i32 = 1;
pub const NTMS_MODIFY_ACCESS: i32 = 2;
pub const NTMS_CONTROL_ACCESS: i32 = 4;
// NtmsAccessMask
const (
	NTMS_USE_ACCESS int32 = 1
	NTMS_MODIFY_ACCESS int32 = 2
	NTMS_CONTROL_ACCESS int32 = 4
)
const
  NTMS_USE_ACCESS = 1;
  NTMS_MODIFY_ACCESS = 2;
  NTMS_CONTROL_ACCESS = 4;
// NtmsAccessMask
pub const NTMS_USE_ACCESS: i32 = 1;
pub const NTMS_MODIFY_ACCESS: i32 = 2;
pub const NTMS_CONTROL_ACCESS: i32 = 4;
const
  NTMS_USE_ACCESS* = 1
  NTMS_MODIFY_ACCESS* = 2
  NTMS_CONTROL_ACCESS* = 4
enum NtmsAccessMask : int {
    NTMS_USE_ACCESS = 1,
    NTMS_MODIFY_ACCESS = 2,
    NTMS_CONTROL_ACCESS = 4,
}
#define global NTMS_USE_ACCESS     0x1
#define global NTMS_MODIFY_ACCESS  0x2
#define global NTMS_CONTROL_ACCESS 0x4