Win32 API 日本語リファレンス
ホームStorage.FileSystem › NtmsCreateOptions

NtmsCreateOptions

列挙型
基底型i4

メンバー 3

名前10進16進
NTMS_OPEN_EXISTING10x1
NTMS_CREATE_NEW20x2
NTMS_OPEN_ALWAYS30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum NtmsCreateOptions : int {
    NTMS_OPEN_EXISTING = 1,
    NTMS_CREATE_NEW = 2,
    NTMS_OPEN_ALWAYS = 3
} NtmsCreateOptions;
public enum NtmsCreateOptions : int
{
    NTMS_OPEN_EXISTING = 1,
    NTMS_CREATE_NEW = 2,
    NTMS_OPEN_ALWAYS = 3,
}
Public Enum NtmsCreateOptions As Integer
    NTMS_OPEN_EXISTING = 1
    NTMS_CREATE_NEW = 2
    NTMS_OPEN_ALWAYS = 3
End Enum
import enum

class NtmsCreateOptions(enum.IntEnum):
    NTMS_OPEN_EXISTING = 1
    NTMS_CREATE_NEW = 2
    NTMS_OPEN_ALWAYS = 3
// NtmsCreateOptions
pub const NTMS_OPEN_EXISTING: i32 = 1;
pub const NTMS_CREATE_NEW: i32 = 2;
pub const NTMS_OPEN_ALWAYS: i32 = 3;
// NtmsCreateOptions
const (
	NTMS_OPEN_EXISTING int32 = 1
	NTMS_CREATE_NEW int32 = 2
	NTMS_OPEN_ALWAYS int32 = 3
)
const
  NTMS_OPEN_EXISTING = 1;
  NTMS_CREATE_NEW = 2;
  NTMS_OPEN_ALWAYS = 3;
// NtmsCreateOptions
pub const NTMS_OPEN_EXISTING: i32 = 1;
pub const NTMS_CREATE_NEW: i32 = 2;
pub const NTMS_OPEN_ALWAYS: i32 = 3;
const
  NTMS_OPEN_EXISTING* = 1
  NTMS_CREATE_NEW* = 2
  NTMS_OPEN_ALWAYS* = 3
enum NtmsCreateOptions : int {
    NTMS_OPEN_EXISTING = 1,
    NTMS_CREATE_NEW = 2,
    NTMS_OPEN_ALWAYS = 3,
}
#define global NTMS_OPEN_EXISTING 0x1
#define global NTMS_CREATE_NEW    0x2
#define global NTMS_OPEN_ALWAYS   0x3