Win32 API 日本語リファレンス
ホームStorage.FileSystem › NtmsEjectOperation

NtmsEjectOperation

列挙型
基底型i4

メンバー 6

名前10進16進
NTMS_EJECT_START00x0
NTMS_EJECT_STOP10x1
NTMS_EJECT_QUEUE20x2
NTMS_EJECT_FORCE30x3
NTMS_EJECT_IMMEDIATE40x4
NTMS_EJECT_ASK_USER50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum NtmsEjectOperation : int {
    NTMS_EJECT_START = 0,
    NTMS_EJECT_STOP = 1,
    NTMS_EJECT_QUEUE = 2,
    NTMS_EJECT_FORCE = 3,
    NTMS_EJECT_IMMEDIATE = 4,
    NTMS_EJECT_ASK_USER = 5
} NtmsEjectOperation;
public enum NtmsEjectOperation : int
{
    NTMS_EJECT_START = 0,
    NTMS_EJECT_STOP = 1,
    NTMS_EJECT_QUEUE = 2,
    NTMS_EJECT_FORCE = 3,
    NTMS_EJECT_IMMEDIATE = 4,
    NTMS_EJECT_ASK_USER = 5,
}
Public Enum NtmsEjectOperation As Integer
    NTMS_EJECT_START = 0
    NTMS_EJECT_STOP = 1
    NTMS_EJECT_QUEUE = 2
    NTMS_EJECT_FORCE = 3
    NTMS_EJECT_IMMEDIATE = 4
    NTMS_EJECT_ASK_USER = 5
End Enum
import enum

class NtmsEjectOperation(enum.IntEnum):
    NTMS_EJECT_START = 0
    NTMS_EJECT_STOP = 1
    NTMS_EJECT_QUEUE = 2
    NTMS_EJECT_FORCE = 3
    NTMS_EJECT_IMMEDIATE = 4
    NTMS_EJECT_ASK_USER = 5
// NtmsEjectOperation
pub const NTMS_EJECT_START: i32 = 0;
pub const NTMS_EJECT_STOP: i32 = 1;
pub const NTMS_EJECT_QUEUE: i32 = 2;
pub const NTMS_EJECT_FORCE: i32 = 3;
pub const NTMS_EJECT_IMMEDIATE: i32 = 4;
pub const NTMS_EJECT_ASK_USER: i32 = 5;
// NtmsEjectOperation
const (
	NTMS_EJECT_START int32 = 0
	NTMS_EJECT_STOP int32 = 1
	NTMS_EJECT_QUEUE int32 = 2
	NTMS_EJECT_FORCE int32 = 3
	NTMS_EJECT_IMMEDIATE int32 = 4
	NTMS_EJECT_ASK_USER int32 = 5
)
const
  NTMS_EJECT_START = 0;
  NTMS_EJECT_STOP = 1;
  NTMS_EJECT_QUEUE = 2;
  NTMS_EJECT_FORCE = 3;
  NTMS_EJECT_IMMEDIATE = 4;
  NTMS_EJECT_ASK_USER = 5;
// NtmsEjectOperation
pub const NTMS_EJECT_START: i32 = 0;
pub const NTMS_EJECT_STOP: i32 = 1;
pub const NTMS_EJECT_QUEUE: i32 = 2;
pub const NTMS_EJECT_FORCE: i32 = 3;
pub const NTMS_EJECT_IMMEDIATE: i32 = 4;
pub const NTMS_EJECT_ASK_USER: i32 = 5;
const
  NTMS_EJECT_START* = 0
  NTMS_EJECT_STOP* = 1
  NTMS_EJECT_QUEUE* = 2
  NTMS_EJECT_FORCE* = 3
  NTMS_EJECT_IMMEDIATE* = 4
  NTMS_EJECT_ASK_USER* = 5
enum NtmsEjectOperation : int {
    NTMS_EJECT_START = 0,
    NTMS_EJECT_STOP = 1,
    NTMS_EJECT_QUEUE = 2,
    NTMS_EJECT_FORCE = 3,
    NTMS_EJECT_IMMEDIATE = 4,
    NTMS_EJECT_ASK_USER = 5,
}
#define global NTMS_EJECT_START     0x0
#define global NTMS_EJECT_STOP      0x1
#define global NTMS_EJECT_QUEUE     0x2
#define global NTMS_EJECT_FORCE     0x3
#define global NTMS_EJECT_IMMEDIATE 0x4
#define global NTMS_EJECT_ASK_USER  0x5