Win32 API 日本語リファレンス
ホームStorage.FileSystem › WIN_STREAM_ID

WIN_STREAM_ID

列挙型
基底型u4

メンバー 10

名前10進16進
BACKUP_ALTERNATE_DATA40x4
BACKUP_DATA10x1
BACKUP_EA_DATA20x2
BACKUP_LINK50x5
BACKUP_OBJECT_ID70x7
BACKUP_PROPERTY_DATA60x6
BACKUP_REPARSE_DATA80x8
BACKUP_SECURITY_DATA30x3
BACKUP_SPARSE_BLOCK90x9
BACKUP_TXFS_DATA100xA

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum WIN_STREAM_ID : unsigned int {
    BACKUP_ALTERNATE_DATA = 4,
    BACKUP_DATA = 1,
    BACKUP_EA_DATA = 2,
    BACKUP_LINK = 5,
    BACKUP_OBJECT_ID = 7,
    BACKUP_PROPERTY_DATA = 6,
    BACKUP_REPARSE_DATA = 8,
    BACKUP_SECURITY_DATA = 3,
    BACKUP_SPARSE_BLOCK = 9,
    BACKUP_TXFS_DATA = 10
} WIN_STREAM_ID;
public enum WIN_STREAM_ID : uint
{
    BACKUP_ALTERNATE_DATA = 4,
    BACKUP_DATA = 1,
    BACKUP_EA_DATA = 2,
    BACKUP_LINK = 5,
    BACKUP_OBJECT_ID = 7,
    BACKUP_PROPERTY_DATA = 6,
    BACKUP_REPARSE_DATA = 8,
    BACKUP_SECURITY_DATA = 3,
    BACKUP_SPARSE_BLOCK = 9,
    BACKUP_TXFS_DATA = 10,
}
Public Enum WIN_STREAM_ID As UInteger
    BACKUP_ALTERNATE_DATA = 4
    BACKUP_DATA = 1
    BACKUP_EA_DATA = 2
    BACKUP_LINK = 5
    BACKUP_OBJECT_ID = 7
    BACKUP_PROPERTY_DATA = 6
    BACKUP_REPARSE_DATA = 8
    BACKUP_SECURITY_DATA = 3
    BACKUP_SPARSE_BLOCK = 9
    BACKUP_TXFS_DATA = 10
End Enum
import enum

class WIN_STREAM_ID(enum.IntEnum):
    BACKUP_ALTERNATE_DATA = 4
    BACKUP_DATA = 1
    BACKUP_EA_DATA = 2
    BACKUP_LINK = 5
    BACKUP_OBJECT_ID = 7
    BACKUP_PROPERTY_DATA = 6
    BACKUP_REPARSE_DATA = 8
    BACKUP_SECURITY_DATA = 3
    BACKUP_SPARSE_BLOCK = 9
    BACKUP_TXFS_DATA = 10
// WIN_STREAM_ID
pub const BACKUP_ALTERNATE_DATA: u32 = 4;
pub const BACKUP_DATA: u32 = 1;
pub const BACKUP_EA_DATA: u32 = 2;
pub const BACKUP_LINK: u32 = 5;
pub const BACKUP_OBJECT_ID: u32 = 7;
pub const BACKUP_PROPERTY_DATA: u32 = 6;
pub const BACKUP_REPARSE_DATA: u32 = 8;
pub const BACKUP_SECURITY_DATA: u32 = 3;
pub const BACKUP_SPARSE_BLOCK: u32 = 9;
pub const BACKUP_TXFS_DATA: u32 = 10;
// WIN_STREAM_ID
const (
	BACKUP_ALTERNATE_DATA uint32 = 4
	BACKUP_DATA uint32 = 1
	BACKUP_EA_DATA uint32 = 2
	BACKUP_LINK uint32 = 5
	BACKUP_OBJECT_ID uint32 = 7
	BACKUP_PROPERTY_DATA uint32 = 6
	BACKUP_REPARSE_DATA uint32 = 8
	BACKUP_SECURITY_DATA uint32 = 3
	BACKUP_SPARSE_BLOCK uint32 = 9
	BACKUP_TXFS_DATA uint32 = 10
)
const
  BACKUP_ALTERNATE_DATA = 4;
  BACKUP_DATA = 1;
  BACKUP_EA_DATA = 2;
  BACKUP_LINK = 5;
  BACKUP_OBJECT_ID = 7;
  BACKUP_PROPERTY_DATA = 6;
  BACKUP_REPARSE_DATA = 8;
  BACKUP_SECURITY_DATA = 3;
  BACKUP_SPARSE_BLOCK = 9;
  BACKUP_TXFS_DATA = 10;
// WIN_STREAM_ID
pub const BACKUP_ALTERNATE_DATA: u32 = 4;
pub const BACKUP_DATA: u32 = 1;
pub const BACKUP_EA_DATA: u32 = 2;
pub const BACKUP_LINK: u32 = 5;
pub const BACKUP_OBJECT_ID: u32 = 7;
pub const BACKUP_PROPERTY_DATA: u32 = 6;
pub const BACKUP_REPARSE_DATA: u32 = 8;
pub const BACKUP_SECURITY_DATA: u32 = 3;
pub const BACKUP_SPARSE_BLOCK: u32 = 9;
pub const BACKUP_TXFS_DATA: u32 = 10;
const
  BACKUP_ALTERNATE_DATA* = 4
  BACKUP_DATA* = 1
  BACKUP_EA_DATA* = 2
  BACKUP_LINK* = 5
  BACKUP_OBJECT_ID* = 7
  BACKUP_PROPERTY_DATA* = 6
  BACKUP_REPARSE_DATA* = 8
  BACKUP_SECURITY_DATA* = 3
  BACKUP_SPARSE_BLOCK* = 9
  BACKUP_TXFS_DATA* = 10
enum WIN_STREAM_ID : uint {
    BACKUP_ALTERNATE_DATA = 4,
    BACKUP_DATA = 1,
    BACKUP_EA_DATA = 2,
    BACKUP_LINK = 5,
    BACKUP_OBJECT_ID = 7,
    BACKUP_PROPERTY_DATA = 6,
    BACKUP_REPARSE_DATA = 8,
    BACKUP_SECURITY_DATA = 3,
    BACKUP_SPARSE_BLOCK = 9,
    BACKUP_TXFS_DATA = 10,
}
#define global BACKUP_ALTERNATE_DATA 0x4
#define global BACKUP_DATA           0x1
#define global BACKUP_EA_DATA        0x2
#define global BACKUP_LINK           0x5
#define global BACKUP_OBJECT_ID      0x7
#define global BACKUP_PROPERTY_DATA  0x6
#define global BACKUP_REPARSE_DATA   0x8
#define global BACKUP_SECURITY_DATA  0x3
#define global BACKUP_SPARSE_BLOCK   0x9
#define global BACKUP_TXFS_DATA      0xA