Win32 API 日本語リファレンス
ホームStorage.ProjectedFileSystem › PRJ_STARTVIRTUALIZING_FLAGS

PRJ_STARTVIRTUALIZING_FLAGS

列挙型フラグ
基底型i4

メンバー 2

名前10進16進
PRJ_FLAG_NONE00x0
PRJ_FLAG_USE_NEGATIVE_PATH_CACHE10x1

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum PRJ_STARTVIRTUALIZING_FLAGS : int {
    PRJ_FLAG_NONE = 0,
    PRJ_FLAG_USE_NEGATIVE_PATH_CACHE = 1
} PRJ_STARTVIRTUALIZING_FLAGS;
[Flags]
public enum PRJ_STARTVIRTUALIZING_FLAGS : int
{
    PRJ_FLAG_NONE = 0,
    PRJ_FLAG_USE_NEGATIVE_PATH_CACHE = 1,
}
<Flags>
Public Enum PRJ_STARTVIRTUALIZING_FLAGS As Integer
    PRJ_FLAG_NONE = 0
    PRJ_FLAG_USE_NEGATIVE_PATH_CACHE = 1
End Enum
import enum

class PRJ_STARTVIRTUALIZING_FLAGS(enum.IntFlag):
    PRJ_FLAG_NONE = 0
    PRJ_FLAG_USE_NEGATIVE_PATH_CACHE = 1
// PRJ_STARTVIRTUALIZING_FLAGS (flags)
pub const PRJ_FLAG_NONE: i32 = 0;
pub const PRJ_FLAG_USE_NEGATIVE_PATH_CACHE: i32 = 1;
// PRJ_STARTVIRTUALIZING_FLAGS
const (
	PRJ_FLAG_NONE int32 = 0
	PRJ_FLAG_USE_NEGATIVE_PATH_CACHE int32 = 1
)
const
  PRJ_FLAG_NONE = 0;
  PRJ_FLAG_USE_NEGATIVE_PATH_CACHE = 1;
// PRJ_STARTVIRTUALIZING_FLAGS
pub const PRJ_FLAG_NONE: i32 = 0;
pub const PRJ_FLAG_USE_NEGATIVE_PATH_CACHE: i32 = 1;
const
  PRJ_FLAG_NONE* = 0
  PRJ_FLAG_USE_NEGATIVE_PATH_CACHE* = 1
enum PRJ_STARTVIRTUALIZING_FLAGS : int {
    PRJ_FLAG_NONE = 0,
    PRJ_FLAG_USE_NEGATIVE_PATH_CACHE = 1,
}
#define global PRJ_FLAG_NONE                    0x0
#define global PRJ_FLAG_USE_NEGATIVE_PATH_CACHE 0x1
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。