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EMemoryAvailable

列挙型
基底型i4

メンバー 3

名前10進16進
eMemoryAvailableLow10x1
eMemoryAvailableNeutral20x2
eMemoryAvailableHigh30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum EMemoryAvailable : int {
    eMemoryAvailableLow = 1,
    eMemoryAvailableNeutral = 2,
    eMemoryAvailableHigh = 3
} EMemoryAvailable;
public enum EMemoryAvailable : int
{
    eMemoryAvailableLow = 1,
    eMemoryAvailableNeutral = 2,
    eMemoryAvailableHigh = 3,
}
Public Enum EMemoryAvailable As Integer
    eMemoryAvailableLow = 1
    eMemoryAvailableNeutral = 2
    eMemoryAvailableHigh = 3
End Enum
import enum

class EMemoryAvailable(enum.IntEnum):
    eMemoryAvailableLow = 1
    eMemoryAvailableNeutral = 2
    eMemoryAvailableHigh = 3
// EMemoryAvailable
pub const eMemoryAvailableLow: i32 = 1;
pub const eMemoryAvailableNeutral: i32 = 2;
pub const eMemoryAvailableHigh: i32 = 3;
// EMemoryAvailable
const (
	eMemoryAvailableLow int32 = 1
	eMemoryAvailableNeutral int32 = 2
	eMemoryAvailableHigh int32 = 3
)
const
  eMemoryAvailableLow = 1;
  eMemoryAvailableNeutral = 2;
  eMemoryAvailableHigh = 3;
// EMemoryAvailable
pub const eMemoryAvailableLow: i32 = 1;
pub const eMemoryAvailableNeutral: i32 = 2;
pub const eMemoryAvailableHigh: i32 = 3;
const
  eMemoryAvailableLow* = 1
  eMemoryAvailableNeutral* = 2
  eMemoryAvailableHigh* = 3
enum EMemoryAvailable : int {
    eMemoryAvailableLow = 1,
    eMemoryAvailableNeutral = 2,
    eMemoryAvailableHigh = 3,
}
#define global eMemoryAvailableLow     0x1
#define global eMemoryAvailableNeutral 0x2
#define global eMemoryAvailableHigh    0x3