ホーム › System.ClrHosting › EMemoryAvailable
EMemoryAvailable
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| eMemoryAvailableLow | 1 | 0x1 |
| eMemoryAvailableNeutral | 2 | 0x2 |
| eMemoryAvailableHigh | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum EMemoryAvailable : int {
eMemoryAvailableLow = 1,
eMemoryAvailableNeutral = 2,
eMemoryAvailableHigh = 3
} EMemoryAvailable;public enum EMemoryAvailable : int
{
eMemoryAvailableLow = 1,
eMemoryAvailableNeutral = 2,
eMemoryAvailableHigh = 3,
}Public Enum EMemoryAvailable As Integer
eMemoryAvailableLow = 1
eMemoryAvailableNeutral = 2
eMemoryAvailableHigh = 3
End Enumimport enum
class EMemoryAvailable(enum.IntEnum):
eMemoryAvailableLow = 1
eMemoryAvailableNeutral = 2
eMemoryAvailableHigh = 3// EMemoryAvailable
pub const eMemoryAvailableLow: i32 = 1;
pub const eMemoryAvailableNeutral: i32 = 2;
pub const eMemoryAvailableHigh: i32 = 3;// EMemoryAvailable
const (
eMemoryAvailableLow int32 = 1
eMemoryAvailableNeutral int32 = 2
eMemoryAvailableHigh int32 = 3
)const
eMemoryAvailableLow = 1;
eMemoryAvailableNeutral = 2;
eMemoryAvailableHigh = 3;// EMemoryAvailable
pub const eMemoryAvailableLow: i32 = 1;
pub const eMemoryAvailableNeutral: i32 = 2;
pub const eMemoryAvailableHigh: i32 = 3;const
eMemoryAvailableLow* = 1
eMemoryAvailableNeutral* = 2
eMemoryAvailableHigh* = 3enum EMemoryAvailable : int {
eMemoryAvailableLow = 1,
eMemoryAvailableNeutral = 2,
eMemoryAvailableHigh = 3,
}#define global eMemoryAvailableLow 0x1
#define global eMemoryAvailableNeutral 0x2
#define global eMemoryAvailableHigh 0x3