Win32 API 日本語リファレンス
ホームSystem.Com.CallObj › CALLFRAME_WALK

CALLFRAME_WALK

列挙型
基底型i4

メンバー 3

名前10進16進
CALLFRAME_WALK_IN10x1
CALLFRAME_WALK_INOUT20x2
CALLFRAME_WALK_OUT40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum CALLFRAME_WALK : int {
    CALLFRAME_WALK_IN = 1,
    CALLFRAME_WALK_INOUT = 2,
    CALLFRAME_WALK_OUT = 4
} CALLFRAME_WALK;
public enum CALLFRAME_WALK : int
{
    CALLFRAME_WALK_IN = 1,
    CALLFRAME_WALK_INOUT = 2,
    CALLFRAME_WALK_OUT = 4,
}
Public Enum CALLFRAME_WALK As Integer
    CALLFRAME_WALK_IN = 1
    CALLFRAME_WALK_INOUT = 2
    CALLFRAME_WALK_OUT = 4
End Enum
import enum

class CALLFRAME_WALK(enum.IntEnum):
    CALLFRAME_WALK_IN = 1
    CALLFRAME_WALK_INOUT = 2
    CALLFRAME_WALK_OUT = 4
// CALLFRAME_WALK
pub const CALLFRAME_WALK_IN: i32 = 1;
pub const CALLFRAME_WALK_INOUT: i32 = 2;
pub const CALLFRAME_WALK_OUT: i32 = 4;
// CALLFRAME_WALK
const (
	CALLFRAME_WALK_IN int32 = 1
	CALLFRAME_WALK_INOUT int32 = 2
	CALLFRAME_WALK_OUT int32 = 4
)
const
  CALLFRAME_WALK_IN = 1;
  CALLFRAME_WALK_INOUT = 2;
  CALLFRAME_WALK_OUT = 4;
// CALLFRAME_WALK
pub const CALLFRAME_WALK_IN: i32 = 1;
pub const CALLFRAME_WALK_INOUT: i32 = 2;
pub const CALLFRAME_WALK_OUT: i32 = 4;
const
  CALLFRAME_WALK_IN* = 1
  CALLFRAME_WALK_INOUT* = 2
  CALLFRAME_WALK_OUT* = 4
enum CALLFRAME_WALK : int {
    CALLFRAME_WALK_IN = 1,
    CALLFRAME_WALK_INOUT = 2,
    CALLFRAME_WALK_OUT = 4,
}
#define global CALLFRAME_WALK_IN    0x1
#define global CALLFRAME_WALK_INOUT 0x2
#define global CALLFRAME_WALK_OUT   0x4