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ホームSystem.DesktopSharing › CHANNEL_FLAGS

CHANNEL_FLAGS

列挙型
基底型i4

メンバー 3

名前10進16進
CHANNEL_FLAGS_LEGACY10x1
CHANNEL_FLAGS_UNCOMPRESSED20x2
CHANNEL_FLAGS_DYNAMIC40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum CHANNEL_FLAGS : int {
    CHANNEL_FLAGS_LEGACY = 1,
    CHANNEL_FLAGS_UNCOMPRESSED = 2,
    CHANNEL_FLAGS_DYNAMIC = 4
} CHANNEL_FLAGS;
public enum CHANNEL_FLAGS : int
{
    CHANNEL_FLAGS_LEGACY = 1,
    CHANNEL_FLAGS_UNCOMPRESSED = 2,
    CHANNEL_FLAGS_DYNAMIC = 4,
}
Public Enum CHANNEL_FLAGS As Integer
    CHANNEL_FLAGS_LEGACY = 1
    CHANNEL_FLAGS_UNCOMPRESSED = 2
    CHANNEL_FLAGS_DYNAMIC = 4
End Enum
import enum

class CHANNEL_FLAGS(enum.IntEnum):
    CHANNEL_FLAGS_LEGACY = 1
    CHANNEL_FLAGS_UNCOMPRESSED = 2
    CHANNEL_FLAGS_DYNAMIC = 4
// CHANNEL_FLAGS
pub const CHANNEL_FLAGS_LEGACY: i32 = 1;
pub const CHANNEL_FLAGS_UNCOMPRESSED: i32 = 2;
pub const CHANNEL_FLAGS_DYNAMIC: i32 = 4;
// CHANNEL_FLAGS
const (
	CHANNEL_FLAGS_LEGACY int32 = 1
	CHANNEL_FLAGS_UNCOMPRESSED int32 = 2
	CHANNEL_FLAGS_DYNAMIC int32 = 4
)
const
  CHANNEL_FLAGS_LEGACY = 1;
  CHANNEL_FLAGS_UNCOMPRESSED = 2;
  CHANNEL_FLAGS_DYNAMIC = 4;
// CHANNEL_FLAGS
pub const CHANNEL_FLAGS_LEGACY: i32 = 1;
pub const CHANNEL_FLAGS_UNCOMPRESSED: i32 = 2;
pub const CHANNEL_FLAGS_DYNAMIC: i32 = 4;
const
  CHANNEL_FLAGS_LEGACY* = 1
  CHANNEL_FLAGS_UNCOMPRESSED* = 2
  CHANNEL_FLAGS_DYNAMIC* = 4
enum CHANNEL_FLAGS : int {
    CHANNEL_FLAGS_LEGACY = 1,
    CHANNEL_FLAGS_UNCOMPRESSED = 2,
    CHANNEL_FLAGS_DYNAMIC = 4,
}
#define global CHANNEL_FLAGS_LEGACY       0x1
#define global CHANNEL_FLAGS_UNCOMPRESSED 0x2
#define global CHANNEL_FLAGS_DYNAMIC      0x4