ホーム › System.Diagnostics.Debug.ActiveScript › SCRIPTSTATE
SCRIPTSTATE
列挙型メンバー 6
| 名前 | 10進 | 16進 |
|---|---|---|
| SCRIPTSTATE_UNINITIALIZED | 0 | 0x0 |
| SCRIPTSTATE_INITIALIZED | 5 | 0x5 |
| SCRIPTSTATE_STARTED | 1 | 0x1 |
| SCRIPTSTATE_CONNECTED | 2 | 0x2 |
| SCRIPTSTATE_DISCONNECTED | 3 | 0x3 |
| SCRIPTSTATE_CLOSED | 4 | 0x4 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum SCRIPTSTATE : int {
SCRIPTSTATE_UNINITIALIZED = 0,
SCRIPTSTATE_INITIALIZED = 5,
SCRIPTSTATE_STARTED = 1,
SCRIPTSTATE_CONNECTED = 2,
SCRIPTSTATE_DISCONNECTED = 3,
SCRIPTSTATE_CLOSED = 4
} SCRIPTSTATE;public enum SCRIPTSTATE : int
{
SCRIPTSTATE_UNINITIALIZED = 0,
SCRIPTSTATE_INITIALIZED = 5,
SCRIPTSTATE_STARTED = 1,
SCRIPTSTATE_CONNECTED = 2,
SCRIPTSTATE_DISCONNECTED = 3,
SCRIPTSTATE_CLOSED = 4,
}Public Enum SCRIPTSTATE As Integer
SCRIPTSTATE_UNINITIALIZED = 0
SCRIPTSTATE_INITIALIZED = 5
SCRIPTSTATE_STARTED = 1
SCRIPTSTATE_CONNECTED = 2
SCRIPTSTATE_DISCONNECTED = 3
SCRIPTSTATE_CLOSED = 4
End Enumimport enum
class SCRIPTSTATE(enum.IntEnum):
SCRIPTSTATE_UNINITIALIZED = 0
SCRIPTSTATE_INITIALIZED = 5
SCRIPTSTATE_STARTED = 1
SCRIPTSTATE_CONNECTED = 2
SCRIPTSTATE_DISCONNECTED = 3
SCRIPTSTATE_CLOSED = 4// SCRIPTSTATE
pub const SCRIPTSTATE_UNINITIALIZED: i32 = 0;
pub const SCRIPTSTATE_INITIALIZED: i32 = 5;
pub const SCRIPTSTATE_STARTED: i32 = 1;
pub const SCRIPTSTATE_CONNECTED: i32 = 2;
pub const SCRIPTSTATE_DISCONNECTED: i32 = 3;
pub const SCRIPTSTATE_CLOSED: i32 = 4;// SCRIPTSTATE
const (
SCRIPTSTATE_UNINITIALIZED int32 = 0
SCRIPTSTATE_INITIALIZED int32 = 5
SCRIPTSTATE_STARTED int32 = 1
SCRIPTSTATE_CONNECTED int32 = 2
SCRIPTSTATE_DISCONNECTED int32 = 3
SCRIPTSTATE_CLOSED int32 = 4
)const
SCRIPTSTATE_UNINITIALIZED = 0;
SCRIPTSTATE_INITIALIZED = 5;
SCRIPTSTATE_STARTED = 1;
SCRIPTSTATE_CONNECTED = 2;
SCRIPTSTATE_DISCONNECTED = 3;
SCRIPTSTATE_CLOSED = 4;// SCRIPTSTATE
pub const SCRIPTSTATE_UNINITIALIZED: i32 = 0;
pub const SCRIPTSTATE_INITIALIZED: i32 = 5;
pub const SCRIPTSTATE_STARTED: i32 = 1;
pub const SCRIPTSTATE_CONNECTED: i32 = 2;
pub const SCRIPTSTATE_DISCONNECTED: i32 = 3;
pub const SCRIPTSTATE_CLOSED: i32 = 4;const
SCRIPTSTATE_UNINITIALIZED* = 0
SCRIPTSTATE_INITIALIZED* = 5
SCRIPTSTATE_STARTED* = 1
SCRIPTSTATE_CONNECTED* = 2
SCRIPTSTATE_DISCONNECTED* = 3
SCRIPTSTATE_CLOSED* = 4enum SCRIPTSTATE : int {
SCRIPTSTATE_UNINITIALIZED = 0,
SCRIPTSTATE_INITIALIZED = 5,
SCRIPTSTATE_STARTED = 1,
SCRIPTSTATE_CONNECTED = 2,
SCRIPTSTATE_DISCONNECTED = 3,
SCRIPTSTATE_CLOSED = 4,
}#define global SCRIPTSTATE_UNINITIALIZED 0x0
#define global SCRIPTSTATE_INITIALIZED 0x5
#define global SCRIPTSTATE_STARTED 0x1
#define global SCRIPTSTATE_CONNECTED 0x2
#define global SCRIPTSTATE_DISCONNECTED 0x3
#define global SCRIPTSTATE_CLOSED 0x4