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ホームSystem.Diagnostics.Debug.ActiveScript › SCRIPTUICHANDLING

SCRIPTUICHANDLING

列挙型
基底型i4

メンバー 3

名前10進16進
SCRIPTUICHANDLING_ALLOW00x0
SCRIPTUICHANDLING_NOUIERROR10x1
SCRIPTUICHANDLING_NOUIDEFAULT20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum SCRIPTUICHANDLING : int {
    SCRIPTUICHANDLING_ALLOW = 0,
    SCRIPTUICHANDLING_NOUIERROR = 1,
    SCRIPTUICHANDLING_NOUIDEFAULT = 2
} SCRIPTUICHANDLING;
public enum SCRIPTUICHANDLING : int
{
    SCRIPTUICHANDLING_ALLOW = 0,
    SCRIPTUICHANDLING_NOUIERROR = 1,
    SCRIPTUICHANDLING_NOUIDEFAULT = 2,
}
Public Enum SCRIPTUICHANDLING As Integer
    SCRIPTUICHANDLING_ALLOW = 0
    SCRIPTUICHANDLING_NOUIERROR = 1
    SCRIPTUICHANDLING_NOUIDEFAULT = 2
End Enum
import enum

class SCRIPTUICHANDLING(enum.IntEnum):
    SCRIPTUICHANDLING_ALLOW = 0
    SCRIPTUICHANDLING_NOUIERROR = 1
    SCRIPTUICHANDLING_NOUIDEFAULT = 2
// SCRIPTUICHANDLING
pub const SCRIPTUICHANDLING_ALLOW: i32 = 0;
pub const SCRIPTUICHANDLING_NOUIERROR: i32 = 1;
pub const SCRIPTUICHANDLING_NOUIDEFAULT: i32 = 2;
// SCRIPTUICHANDLING
const (
	SCRIPTUICHANDLING_ALLOW int32 = 0
	SCRIPTUICHANDLING_NOUIERROR int32 = 1
	SCRIPTUICHANDLING_NOUIDEFAULT int32 = 2
)
const
  SCRIPTUICHANDLING_ALLOW = 0;
  SCRIPTUICHANDLING_NOUIERROR = 1;
  SCRIPTUICHANDLING_NOUIDEFAULT = 2;
// SCRIPTUICHANDLING
pub const SCRIPTUICHANDLING_ALLOW: i32 = 0;
pub const SCRIPTUICHANDLING_NOUIERROR: i32 = 1;
pub const SCRIPTUICHANDLING_NOUIDEFAULT: i32 = 2;
const
  SCRIPTUICHANDLING_ALLOW* = 0
  SCRIPTUICHANDLING_NOUIERROR* = 1
  SCRIPTUICHANDLING_NOUIDEFAULT* = 2
enum SCRIPTUICHANDLING : int {
    SCRIPTUICHANDLING_ALLOW = 0,
    SCRIPTUICHANDLING_NOUIERROR = 1,
    SCRIPTUICHANDLING_NOUIDEFAULT = 2,
}
#define global SCRIPTUICHANDLING_ALLOW       0x0
#define global SCRIPTUICHANDLING_NOUIERROR   0x1
#define global SCRIPTUICHANDLING_NOUIDEFAULT 0x2