ホーム › System.Diagnostics.Debug.ActiveScript › SCRIPTUICHANDLING
SCRIPTUICHANDLING
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| SCRIPTUICHANDLING_ALLOW | 0 | 0x0 |
| SCRIPTUICHANDLING_NOUIERROR | 1 | 0x1 |
| SCRIPTUICHANDLING_NOUIDEFAULT | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum SCRIPTUICHANDLING : int {
SCRIPTUICHANDLING_ALLOW = 0,
SCRIPTUICHANDLING_NOUIERROR = 1,
SCRIPTUICHANDLING_NOUIDEFAULT = 2
} SCRIPTUICHANDLING;public enum SCRIPTUICHANDLING : int
{
SCRIPTUICHANDLING_ALLOW = 0,
SCRIPTUICHANDLING_NOUIERROR = 1,
SCRIPTUICHANDLING_NOUIDEFAULT = 2,
}Public Enum SCRIPTUICHANDLING As Integer
SCRIPTUICHANDLING_ALLOW = 0
SCRIPTUICHANDLING_NOUIERROR = 1
SCRIPTUICHANDLING_NOUIDEFAULT = 2
End Enumimport enum
class SCRIPTUICHANDLING(enum.IntEnum):
SCRIPTUICHANDLING_ALLOW = 0
SCRIPTUICHANDLING_NOUIERROR = 1
SCRIPTUICHANDLING_NOUIDEFAULT = 2// SCRIPTUICHANDLING
pub const SCRIPTUICHANDLING_ALLOW: i32 = 0;
pub const SCRIPTUICHANDLING_NOUIERROR: i32 = 1;
pub const SCRIPTUICHANDLING_NOUIDEFAULT: i32 = 2;// SCRIPTUICHANDLING
const (
SCRIPTUICHANDLING_ALLOW int32 = 0
SCRIPTUICHANDLING_NOUIERROR int32 = 1
SCRIPTUICHANDLING_NOUIDEFAULT int32 = 2
)const
SCRIPTUICHANDLING_ALLOW = 0;
SCRIPTUICHANDLING_NOUIERROR = 1;
SCRIPTUICHANDLING_NOUIDEFAULT = 2;// SCRIPTUICHANDLING
pub const SCRIPTUICHANDLING_ALLOW: i32 = 0;
pub const SCRIPTUICHANDLING_NOUIERROR: i32 = 1;
pub const SCRIPTUICHANDLING_NOUIDEFAULT: i32 = 2;const
SCRIPTUICHANDLING_ALLOW* = 0
SCRIPTUICHANDLING_NOUIERROR* = 1
SCRIPTUICHANDLING_NOUIDEFAULT* = 2enum SCRIPTUICHANDLING : int {
SCRIPTUICHANDLING_ALLOW = 0,
SCRIPTUICHANDLING_NOUIERROR = 1,
SCRIPTUICHANDLING_NOUIDEFAULT = 2,
}#define global SCRIPTUICHANDLING_ALLOW 0x0
#define global SCRIPTUICHANDLING_NOUIERROR 0x1
#define global SCRIPTUICHANDLING_NOUIDEFAULT 0x2