ホーム › System.Diagnostics.Debug.Extensions › ScriptDebugState
ScriptDebugState
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| ScriptDebugNoDebugger | 0 | 0x0 |
| ScriptDebugNotExecuting | 1 | 0x1 |
| ScriptDebugExecuting | 2 | 0x2 |
| ScriptDebugBreak | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum ScriptDebugState : int {
ScriptDebugNoDebugger = 0,
ScriptDebugNotExecuting = 1,
ScriptDebugExecuting = 2,
ScriptDebugBreak = 3
} ScriptDebugState;public enum ScriptDebugState : int
{
ScriptDebugNoDebugger = 0,
ScriptDebugNotExecuting = 1,
ScriptDebugExecuting = 2,
ScriptDebugBreak = 3,
}Public Enum ScriptDebugState As Integer
ScriptDebugNoDebugger = 0
ScriptDebugNotExecuting = 1
ScriptDebugExecuting = 2
ScriptDebugBreak = 3
End Enumimport enum
class ScriptDebugState(enum.IntEnum):
ScriptDebugNoDebugger = 0
ScriptDebugNotExecuting = 1
ScriptDebugExecuting = 2
ScriptDebugBreak = 3// ScriptDebugState
pub const ScriptDebugNoDebugger: i32 = 0;
pub const ScriptDebugNotExecuting: i32 = 1;
pub const ScriptDebugExecuting: i32 = 2;
pub const ScriptDebugBreak: i32 = 3;// ScriptDebugState
const (
ScriptDebugNoDebugger int32 = 0
ScriptDebugNotExecuting int32 = 1
ScriptDebugExecuting int32 = 2
ScriptDebugBreak int32 = 3
)const
ScriptDebugNoDebugger = 0;
ScriptDebugNotExecuting = 1;
ScriptDebugExecuting = 2;
ScriptDebugBreak = 3;// ScriptDebugState
pub const ScriptDebugNoDebugger: i32 = 0;
pub const ScriptDebugNotExecuting: i32 = 1;
pub const ScriptDebugExecuting: i32 = 2;
pub const ScriptDebugBreak: i32 = 3;const
ScriptDebugNoDebugger* = 0
ScriptDebugNotExecuting* = 1
ScriptDebugExecuting* = 2
ScriptDebugBreak* = 3enum ScriptDebugState : int {
ScriptDebugNoDebugger = 0,
ScriptDebugNotExecuting = 1,
ScriptDebugExecuting = 2,
ScriptDebugBreak = 3,
}#define global ScriptDebugNoDebugger 0x0
#define global ScriptDebugNotExecuting 0x1
#define global ScriptDebugExecuting 0x2
#define global ScriptDebugBreak 0x3