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THREAD_WRITE_FLAGS
列挙型メンバー 7
| 名前 | 10進 | 16進 |
|---|---|---|
| ThreadWriteThread | 1 | 0x1 |
| ThreadWriteStack | 2 | 0x2 |
| ThreadWriteContext | 4 | 0x4 |
| ThreadWriteBackingStore | 8 | 0x8 |
| ThreadWriteInstructionWindow | 16 | 0x10 |
| ThreadWriteThreadData | 32 | 0x20 |
| ThreadWriteThreadInfo | 64 | 0x40 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum THREAD_WRITE_FLAGS : int {
ThreadWriteThread = 1,
ThreadWriteStack = 2,
ThreadWriteContext = 4,
ThreadWriteBackingStore = 8,
ThreadWriteInstructionWindow = 16,
ThreadWriteThreadData = 32,
ThreadWriteThreadInfo = 64
} THREAD_WRITE_FLAGS;public enum THREAD_WRITE_FLAGS : int
{
ThreadWriteThread = 1,
ThreadWriteStack = 2,
ThreadWriteContext = 4,
ThreadWriteBackingStore = 8,
ThreadWriteInstructionWindow = 16,
ThreadWriteThreadData = 32,
ThreadWriteThreadInfo = 64,
}Public Enum THREAD_WRITE_FLAGS As Integer
ThreadWriteThread = 1
ThreadWriteStack = 2
ThreadWriteContext = 4
ThreadWriteBackingStore = 8
ThreadWriteInstructionWindow = 16
ThreadWriteThreadData = 32
ThreadWriteThreadInfo = 64
End Enumimport enum
class THREAD_WRITE_FLAGS(enum.IntEnum):
ThreadWriteThread = 1
ThreadWriteStack = 2
ThreadWriteContext = 4
ThreadWriteBackingStore = 8
ThreadWriteInstructionWindow = 16
ThreadWriteThreadData = 32
ThreadWriteThreadInfo = 64// THREAD_WRITE_FLAGS
pub const ThreadWriteThread: i32 = 1;
pub const ThreadWriteStack: i32 = 2;
pub const ThreadWriteContext: i32 = 4;
pub const ThreadWriteBackingStore: i32 = 8;
pub const ThreadWriteInstructionWindow: i32 = 16;
pub const ThreadWriteThreadData: i32 = 32;
pub const ThreadWriteThreadInfo: i32 = 64;// THREAD_WRITE_FLAGS
const (
ThreadWriteThread int32 = 1
ThreadWriteStack int32 = 2
ThreadWriteContext int32 = 4
ThreadWriteBackingStore int32 = 8
ThreadWriteInstructionWindow int32 = 16
ThreadWriteThreadData int32 = 32
ThreadWriteThreadInfo int32 = 64
)const
ThreadWriteThread = 1;
ThreadWriteStack = 2;
ThreadWriteContext = 4;
ThreadWriteBackingStore = 8;
ThreadWriteInstructionWindow = 16;
ThreadWriteThreadData = 32;
ThreadWriteThreadInfo = 64;// THREAD_WRITE_FLAGS
pub const ThreadWriteThread: i32 = 1;
pub const ThreadWriteStack: i32 = 2;
pub const ThreadWriteContext: i32 = 4;
pub const ThreadWriteBackingStore: i32 = 8;
pub const ThreadWriteInstructionWindow: i32 = 16;
pub const ThreadWriteThreadData: i32 = 32;
pub const ThreadWriteThreadInfo: i32 = 64;const
ThreadWriteThread* = 1
ThreadWriteStack* = 2
ThreadWriteContext* = 4
ThreadWriteBackingStore* = 8
ThreadWriteInstructionWindow* = 16
ThreadWriteThreadData* = 32
ThreadWriteThreadInfo* = 64enum THREAD_WRITE_FLAGS : int {
ThreadWriteThread = 1,
ThreadWriteStack = 2,
ThreadWriteContext = 4,
ThreadWriteBackingStore = 8,
ThreadWriteInstructionWindow = 16,
ThreadWriteThreadData = 32,
ThreadWriteThreadInfo = 64,
}#define global ThreadWriteThread 0x1
#define global ThreadWriteStack 0x2
#define global ThreadWriteContext 0x4
#define global ThreadWriteBackingStore 0x8
#define global ThreadWriteInstructionWindow 0x10
#define global ThreadWriteThreadData 0x20
#define global ThreadWriteThreadInfo 0x40