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ホームSystem.Diagnostics.ProcessSnapshotting › PSS_PROCESS_FLAGS

PSS_PROCESS_FLAGS

列挙型フラグ
基底型i4

メンバー 6

名前10進16進
PSS_PROCESS_FLAGS_NONE00x0
PSS_PROCESS_FLAGS_PROTECTED10x1
PSS_PROCESS_FLAGS_WOW6420x2
PSS_PROCESS_FLAGS_RESERVED_0340x4
PSS_PROCESS_FLAGS_RESERVED_0480x8
PSS_PROCESS_FLAGS_FROZEN160x10

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum PSS_PROCESS_FLAGS : int {
    PSS_PROCESS_FLAGS_NONE = 0,
    PSS_PROCESS_FLAGS_PROTECTED = 1,
    PSS_PROCESS_FLAGS_WOW64 = 2,
    PSS_PROCESS_FLAGS_RESERVED_03 = 4,
    PSS_PROCESS_FLAGS_RESERVED_04 = 8,
    PSS_PROCESS_FLAGS_FROZEN = 16
} PSS_PROCESS_FLAGS;
[Flags]
public enum PSS_PROCESS_FLAGS : int
{
    PSS_PROCESS_FLAGS_NONE = 0,
    PSS_PROCESS_FLAGS_PROTECTED = 1,
    PSS_PROCESS_FLAGS_WOW64 = 2,
    PSS_PROCESS_FLAGS_RESERVED_03 = 4,
    PSS_PROCESS_FLAGS_RESERVED_04 = 8,
    PSS_PROCESS_FLAGS_FROZEN = 16,
}
<Flags>
Public Enum PSS_PROCESS_FLAGS As Integer
    PSS_PROCESS_FLAGS_NONE = 0
    PSS_PROCESS_FLAGS_PROTECTED = 1
    PSS_PROCESS_FLAGS_WOW64 = 2
    PSS_PROCESS_FLAGS_RESERVED_03 = 4
    PSS_PROCESS_FLAGS_RESERVED_04 = 8
    PSS_PROCESS_FLAGS_FROZEN = 16
End Enum
import enum

class PSS_PROCESS_FLAGS(enum.IntFlag):
    PSS_PROCESS_FLAGS_NONE = 0
    PSS_PROCESS_FLAGS_PROTECTED = 1
    PSS_PROCESS_FLAGS_WOW64 = 2
    PSS_PROCESS_FLAGS_RESERVED_03 = 4
    PSS_PROCESS_FLAGS_RESERVED_04 = 8
    PSS_PROCESS_FLAGS_FROZEN = 16
// PSS_PROCESS_FLAGS (flags)
pub const PSS_PROCESS_FLAGS_NONE: i32 = 0;
pub const PSS_PROCESS_FLAGS_PROTECTED: i32 = 1;
pub const PSS_PROCESS_FLAGS_WOW64: i32 = 2;
pub const PSS_PROCESS_FLAGS_RESERVED_03: i32 = 4;
pub const PSS_PROCESS_FLAGS_RESERVED_04: i32 = 8;
pub const PSS_PROCESS_FLAGS_FROZEN: i32 = 16;
// PSS_PROCESS_FLAGS
const (
	PSS_PROCESS_FLAGS_NONE int32 = 0
	PSS_PROCESS_FLAGS_PROTECTED int32 = 1
	PSS_PROCESS_FLAGS_WOW64 int32 = 2
	PSS_PROCESS_FLAGS_RESERVED_03 int32 = 4
	PSS_PROCESS_FLAGS_RESERVED_04 int32 = 8
	PSS_PROCESS_FLAGS_FROZEN int32 = 16
)
const
  PSS_PROCESS_FLAGS_NONE = 0;
  PSS_PROCESS_FLAGS_PROTECTED = 1;
  PSS_PROCESS_FLAGS_WOW64 = 2;
  PSS_PROCESS_FLAGS_RESERVED_03 = 4;
  PSS_PROCESS_FLAGS_RESERVED_04 = 8;
  PSS_PROCESS_FLAGS_FROZEN = 16;
// PSS_PROCESS_FLAGS
pub const PSS_PROCESS_FLAGS_NONE: i32 = 0;
pub const PSS_PROCESS_FLAGS_PROTECTED: i32 = 1;
pub const PSS_PROCESS_FLAGS_WOW64: i32 = 2;
pub const PSS_PROCESS_FLAGS_RESERVED_03: i32 = 4;
pub const PSS_PROCESS_FLAGS_RESERVED_04: i32 = 8;
pub const PSS_PROCESS_FLAGS_FROZEN: i32 = 16;
const
  PSS_PROCESS_FLAGS_NONE* = 0
  PSS_PROCESS_FLAGS_PROTECTED* = 1
  PSS_PROCESS_FLAGS_WOW64* = 2
  PSS_PROCESS_FLAGS_RESERVED_03* = 4
  PSS_PROCESS_FLAGS_RESERVED_04* = 8
  PSS_PROCESS_FLAGS_FROZEN* = 16
enum PSS_PROCESS_FLAGS : int {
    PSS_PROCESS_FLAGS_NONE = 0,
    PSS_PROCESS_FLAGS_PROTECTED = 1,
    PSS_PROCESS_FLAGS_WOW64 = 2,
    PSS_PROCESS_FLAGS_RESERVED_03 = 4,
    PSS_PROCESS_FLAGS_RESERVED_04 = 8,
    PSS_PROCESS_FLAGS_FROZEN = 16,
}
#define global PSS_PROCESS_FLAGS_NONE        0x0
#define global PSS_PROCESS_FLAGS_PROTECTED   0x1
#define global PSS_PROCESS_FLAGS_WOW64       0x2
#define global PSS_PROCESS_FLAGS_RESERVED_03 0x4
#define global PSS_PROCESS_FLAGS_RESERVED_04 0x8
#define global PSS_PROCESS_FLAGS_FROZEN      0x10
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。