ホーム › System.Ioctl › REFS_SMR_VOLUME_GC_STATE
REFS_SMR_VOLUME_GC_STATE
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| SmrGcStateInactive | 0 | 0x0 |
| SmrGcStatePaused | 1 | 0x1 |
| SmrGcStateActive | 2 | 0x2 |
| SmrGcStateActiveFullSpeed | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum REFS_SMR_VOLUME_GC_STATE : int {
SmrGcStateInactive = 0,
SmrGcStatePaused = 1,
SmrGcStateActive = 2,
SmrGcStateActiveFullSpeed = 3
} REFS_SMR_VOLUME_GC_STATE;public enum REFS_SMR_VOLUME_GC_STATE : int
{
SmrGcStateInactive = 0,
SmrGcStatePaused = 1,
SmrGcStateActive = 2,
SmrGcStateActiveFullSpeed = 3,
}Public Enum REFS_SMR_VOLUME_GC_STATE As Integer
SmrGcStateInactive = 0
SmrGcStatePaused = 1
SmrGcStateActive = 2
SmrGcStateActiveFullSpeed = 3
End Enumimport enum
class REFS_SMR_VOLUME_GC_STATE(enum.IntEnum):
SmrGcStateInactive = 0
SmrGcStatePaused = 1
SmrGcStateActive = 2
SmrGcStateActiveFullSpeed = 3// REFS_SMR_VOLUME_GC_STATE
pub const SmrGcStateInactive: i32 = 0;
pub const SmrGcStatePaused: i32 = 1;
pub const SmrGcStateActive: i32 = 2;
pub const SmrGcStateActiveFullSpeed: i32 = 3;// REFS_SMR_VOLUME_GC_STATE
const (
SmrGcStateInactive int32 = 0
SmrGcStatePaused int32 = 1
SmrGcStateActive int32 = 2
SmrGcStateActiveFullSpeed int32 = 3
)const
SmrGcStateInactive = 0;
SmrGcStatePaused = 1;
SmrGcStateActive = 2;
SmrGcStateActiveFullSpeed = 3;// REFS_SMR_VOLUME_GC_STATE
pub const SmrGcStateInactive: i32 = 0;
pub const SmrGcStatePaused: i32 = 1;
pub const SmrGcStateActive: i32 = 2;
pub const SmrGcStateActiveFullSpeed: i32 = 3;const
SmrGcStateInactive* = 0
SmrGcStatePaused* = 1
SmrGcStateActive* = 2
SmrGcStateActiveFullSpeed* = 3enum REFS_SMR_VOLUME_GC_STATE : int {
SmrGcStateInactive = 0,
SmrGcStatePaused = 1,
SmrGcStateActive = 2,
SmrGcStateActiveFullSpeed = 3,
}#define global SmrGcStateInactive 0x0
#define global SmrGcStatePaused 0x1
#define global SmrGcStateActive 0x2
#define global SmrGcStateActiveFullSpeed 0x3