Win32 API 日本語リファレンス
ホームSystem.Ioctl › STORAGE_QUERY_TYPE

STORAGE_QUERY_TYPE

列挙型
基底型i4

メンバー 4

名前10進16進
PropertyStandardQuery00x0
PropertyExistsQuery10x1
PropertyMaskQuery20x2
PropertyQueryMaxDefined30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum STORAGE_QUERY_TYPE : int {
    PropertyStandardQuery = 0,
    PropertyExistsQuery = 1,
    PropertyMaskQuery = 2,
    PropertyQueryMaxDefined = 3
} STORAGE_QUERY_TYPE;
public enum STORAGE_QUERY_TYPE : int
{
    PropertyStandardQuery = 0,
    PropertyExistsQuery = 1,
    PropertyMaskQuery = 2,
    PropertyQueryMaxDefined = 3,
}
Public Enum STORAGE_QUERY_TYPE As Integer
    PropertyStandardQuery = 0
    PropertyExistsQuery = 1
    PropertyMaskQuery = 2
    PropertyQueryMaxDefined = 3
End Enum
import enum

class STORAGE_QUERY_TYPE(enum.IntEnum):
    PropertyStandardQuery = 0
    PropertyExistsQuery = 1
    PropertyMaskQuery = 2
    PropertyQueryMaxDefined = 3
// STORAGE_QUERY_TYPE
pub const PropertyStandardQuery: i32 = 0;
pub const PropertyExistsQuery: i32 = 1;
pub const PropertyMaskQuery: i32 = 2;
pub const PropertyQueryMaxDefined: i32 = 3;
// STORAGE_QUERY_TYPE
const (
	PropertyStandardQuery int32 = 0
	PropertyExistsQuery int32 = 1
	PropertyMaskQuery int32 = 2
	PropertyQueryMaxDefined int32 = 3
)
const
  PropertyStandardQuery = 0;
  PropertyExistsQuery = 1;
  PropertyMaskQuery = 2;
  PropertyQueryMaxDefined = 3;
// STORAGE_QUERY_TYPE
pub const PropertyStandardQuery: i32 = 0;
pub const PropertyExistsQuery: i32 = 1;
pub const PropertyMaskQuery: i32 = 2;
pub const PropertyQueryMaxDefined: i32 = 3;
const
  PropertyStandardQuery* = 0
  PropertyExistsQuery* = 1
  PropertyMaskQuery* = 2
  PropertyQueryMaxDefined* = 3
enum STORAGE_QUERY_TYPE : int {
    PropertyStandardQuery = 0,
    PropertyExistsQuery = 1,
    PropertyMaskQuery = 2,
    PropertyQueryMaxDefined = 3,
}
#define global PropertyStandardQuery   0x0
#define global PropertyExistsQuery     0x1
#define global PropertyMaskQuery       0x2
#define global PropertyQueryMaxDefined 0x3