Win32 API 日本語リファレンス
ホームSystem.Kernel › WAIT_TYPE

WAIT_TYPE

列挙型
基底型i4

メンバー 5

名前10進16進
WaitAll00x0
WaitAny10x1
WaitNotification20x2
WaitDequeue30x3
WaitDpc40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum WAIT_TYPE : int {
    WaitAll = 0,
    WaitAny = 1,
    WaitNotification = 2,
    WaitDequeue = 3,
    WaitDpc = 4
} WAIT_TYPE;
public enum WAIT_TYPE : int
{
    WaitAll = 0,
    WaitAny = 1,
    WaitNotification = 2,
    WaitDequeue = 3,
    WaitDpc = 4,
}
Public Enum WAIT_TYPE As Integer
    WaitAll = 0
    WaitAny = 1
    WaitNotification = 2
    WaitDequeue = 3
    WaitDpc = 4
End Enum
import enum

class WAIT_TYPE(enum.IntEnum):
    WaitAll = 0
    WaitAny = 1
    WaitNotification = 2
    WaitDequeue = 3
    WaitDpc = 4
// WAIT_TYPE
pub const WaitAll: i32 = 0;
pub const WaitAny: i32 = 1;
pub const WaitNotification: i32 = 2;
pub const WaitDequeue: i32 = 3;
pub const WaitDpc: i32 = 4;
// WAIT_TYPE
const (
	WaitAll int32 = 0
	WaitAny int32 = 1
	WaitNotification int32 = 2
	WaitDequeue int32 = 3
	WaitDpc int32 = 4
)
const
  WaitAll = 0;
  WaitAny = 1;
  WaitNotification = 2;
  WaitDequeue = 3;
  WaitDpc = 4;
// WAIT_TYPE
pub const WaitAll: i32 = 0;
pub const WaitAny: i32 = 1;
pub const WaitNotification: i32 = 2;
pub const WaitDequeue: i32 = 3;
pub const WaitDpc: i32 = 4;
const
  WaitAll* = 0
  WaitAny* = 1
  WaitNotification* = 2
  WaitDequeue* = 3
  WaitDpc* = 4
enum WAIT_TYPE : int {
    WaitAll = 0,
    WaitAny = 1,
    WaitNotification = 2,
    WaitDequeue = 3,
    WaitDpc = 4,
}
#define global WaitAll          0x0
#define global WaitAny          0x1
#define global WaitNotification 0x2
#define global WaitDequeue      0x3
#define global WaitDpc          0x4