ホーム › System.Kernel › WAIT_TYPE
WAIT_TYPE
列挙型メンバー 5
| 名前 | 10進 | 16進 |
|---|---|---|
| WaitAll | 0 | 0x0 |
| WaitAny | 1 | 0x1 |
| WaitNotification | 2 | 0x2 |
| WaitDequeue | 3 | 0x3 |
| WaitDpc | 4 | 0x4 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum WAIT_TYPE : int {
WaitAll = 0,
WaitAny = 1,
WaitNotification = 2,
WaitDequeue = 3,
WaitDpc = 4
} WAIT_TYPE;public enum WAIT_TYPE : int
{
WaitAll = 0,
WaitAny = 1,
WaitNotification = 2,
WaitDequeue = 3,
WaitDpc = 4,
}Public Enum WAIT_TYPE As Integer
WaitAll = 0
WaitAny = 1
WaitNotification = 2
WaitDequeue = 3
WaitDpc = 4
End Enumimport enum
class WAIT_TYPE(enum.IntEnum):
WaitAll = 0
WaitAny = 1
WaitNotification = 2
WaitDequeue = 3
WaitDpc = 4// WAIT_TYPE
pub const WaitAll: i32 = 0;
pub const WaitAny: i32 = 1;
pub const WaitNotification: i32 = 2;
pub const WaitDequeue: i32 = 3;
pub const WaitDpc: i32 = 4;// WAIT_TYPE
const (
WaitAll int32 = 0
WaitAny int32 = 1
WaitNotification int32 = 2
WaitDequeue int32 = 3
WaitDpc int32 = 4
)const
WaitAll = 0;
WaitAny = 1;
WaitNotification = 2;
WaitDequeue = 3;
WaitDpc = 4;// WAIT_TYPE
pub const WaitAll: i32 = 0;
pub const WaitAny: i32 = 1;
pub const WaitNotification: i32 = 2;
pub const WaitDequeue: i32 = 3;
pub const WaitDpc: i32 = 4;const
WaitAll* = 0
WaitAny* = 1
WaitNotification* = 2
WaitDequeue* = 3
WaitDpc* = 4enum WAIT_TYPE : int {
WaitAll = 0,
WaitAny = 1,
WaitNotification = 2,
WaitDequeue = 3,
WaitDpc = 4,
}#define global WaitAll 0x0
#define global WaitAny 0x1
#define global WaitNotification 0x2
#define global WaitDequeue 0x3
#define global WaitDpc 0x4