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ACTIVEOBJECT_FLAGS
列挙型フラグメンバー 2
| 名前 | 10進 | 16進 |
|---|---|---|
| ACTIVEOBJECT_STRONG | 0 | 0x0 |
| ACTIVEOBJECT_WEAK | 1 | 0x1 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum ACTIVEOBJECT_FLAGS : unsigned int {
ACTIVEOBJECT_STRONG = 0,
ACTIVEOBJECT_WEAK = 1
} ACTIVEOBJECT_FLAGS;[Flags]
public enum ACTIVEOBJECT_FLAGS : uint
{
ACTIVEOBJECT_STRONG = 0,
ACTIVEOBJECT_WEAK = 1,
}<Flags>
Public Enum ACTIVEOBJECT_FLAGS As UInteger
ACTIVEOBJECT_STRONG = 0
ACTIVEOBJECT_WEAK = 1
End Enumimport enum
class ACTIVEOBJECT_FLAGS(enum.IntFlag):
ACTIVEOBJECT_STRONG = 0
ACTIVEOBJECT_WEAK = 1// ACTIVEOBJECT_FLAGS (flags)
pub const ACTIVEOBJECT_STRONG: u32 = 0;
pub const ACTIVEOBJECT_WEAK: u32 = 1;// ACTIVEOBJECT_FLAGS
const (
ACTIVEOBJECT_STRONG uint32 = 0
ACTIVEOBJECT_WEAK uint32 = 1
)const
ACTIVEOBJECT_STRONG = 0;
ACTIVEOBJECT_WEAK = 1;// ACTIVEOBJECT_FLAGS
pub const ACTIVEOBJECT_STRONG: u32 = 0;
pub const ACTIVEOBJECT_WEAK: u32 = 1;const
ACTIVEOBJECT_STRONG* = 0
ACTIVEOBJECT_WEAK* = 1enum ACTIVEOBJECT_FLAGS : uint {
ACTIVEOBJECT_STRONG = 0,
ACTIVEOBJECT_WEAK = 1,
}#define global ACTIVEOBJECT_STRONG 0x0
#define global ACTIVEOBJECT_WEAK 0x1
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。