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LOAD_PICTURE_FLAGS

列挙型フラグ
基底型u4

メンバー 4

名前10進16進
LP_DEFAULT00x0
LP_MONOCHROME10x1
LP_VGACOLOR20x2
LP_COLOR40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum LOAD_PICTURE_FLAGS : unsigned int {
    LP_DEFAULT = 0,
    LP_MONOCHROME = 1,
    LP_VGACOLOR = 2,
    LP_COLOR = 4
} LOAD_PICTURE_FLAGS;
[Flags]
public enum LOAD_PICTURE_FLAGS : uint
{
    LP_DEFAULT = 0,
    LP_MONOCHROME = 1,
    LP_VGACOLOR = 2,
    LP_COLOR = 4,
}
<Flags>
Public Enum LOAD_PICTURE_FLAGS As UInteger
    LP_DEFAULT = 0
    LP_MONOCHROME = 1
    LP_VGACOLOR = 2
    LP_COLOR = 4
End Enum
import enum

class LOAD_PICTURE_FLAGS(enum.IntFlag):
    LP_DEFAULT = 0
    LP_MONOCHROME = 1
    LP_VGACOLOR = 2
    LP_COLOR = 4
// LOAD_PICTURE_FLAGS (flags)
pub const LP_DEFAULT: u32 = 0;
pub const LP_MONOCHROME: u32 = 1;
pub const LP_VGACOLOR: u32 = 2;
pub const LP_COLOR: u32 = 4;
// LOAD_PICTURE_FLAGS
const (
	LP_DEFAULT uint32 = 0
	LP_MONOCHROME uint32 = 1
	LP_VGACOLOR uint32 = 2
	LP_COLOR uint32 = 4
)
const
  LP_DEFAULT = 0;
  LP_MONOCHROME = 1;
  LP_VGACOLOR = 2;
  LP_COLOR = 4;
// LOAD_PICTURE_FLAGS
pub const LP_DEFAULT: u32 = 0;
pub const LP_MONOCHROME: u32 = 1;
pub const LP_VGACOLOR: u32 = 2;
pub const LP_COLOR: u32 = 4;
const
  LP_DEFAULT* = 0
  LP_MONOCHROME* = 1
  LP_VGACOLOR* = 2
  LP_COLOR* = 4
enum LOAD_PICTURE_FLAGS : uint {
    LP_DEFAULT = 0,
    LP_MONOCHROME = 1,
    LP_VGACOLOR = 2,
    LP_COLOR = 4,
}
#define global LP_DEFAULT    0x0
#define global LP_MONOCHROME 0x1
#define global LP_VGACOLOR   0x2
#define global LP_COLOR      0x4
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。