ホーム › System.RemoteDesktop › TSSESSION_STATE
TSSESSION_STATE
列挙型メンバー 12
| 名前 | 10進 | 16進 |
|---|---|---|
| STATE_INVALID | -1 | 0xFFFFFFFF |
| STATE_ACTIVE | 0 | 0x0 |
| STATE_CONNECTED | 1 | 0x1 |
| STATE_CONNECTQUERY | 2 | 0x2 |
| STATE_SHADOW | 3 | 0x3 |
| STATE_DISCONNECTED | 4 | 0x4 |
| STATE_IDLE | 5 | 0x5 |
| STATE_LISTEN | 6 | 0x6 |
| STATE_RESET | 7 | 0x7 |
| STATE_DOWN | 8 | 0x8 |
| STATE_INIT | 9 | 0x9 |
| STATE_MAX | 10 | 0xA |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum TSSESSION_STATE : int {
STATE_INVALID = -1,
STATE_ACTIVE = 0,
STATE_CONNECTED = 1,
STATE_CONNECTQUERY = 2,
STATE_SHADOW = 3,
STATE_DISCONNECTED = 4,
STATE_IDLE = 5,
STATE_LISTEN = 6,
STATE_RESET = 7,
STATE_DOWN = 8,
STATE_INIT = 9,
STATE_MAX = 10
} TSSESSION_STATE;public enum TSSESSION_STATE : int
{
STATE_INVALID = -1,
STATE_ACTIVE = 0,
STATE_CONNECTED = 1,
STATE_CONNECTQUERY = 2,
STATE_SHADOW = 3,
STATE_DISCONNECTED = 4,
STATE_IDLE = 5,
STATE_LISTEN = 6,
STATE_RESET = 7,
STATE_DOWN = 8,
STATE_INIT = 9,
STATE_MAX = 10,
}Public Enum TSSESSION_STATE As Integer
STATE_INVALID = -1
STATE_ACTIVE = 0
STATE_CONNECTED = 1
STATE_CONNECTQUERY = 2
STATE_SHADOW = 3
STATE_DISCONNECTED = 4
STATE_IDLE = 5
STATE_LISTEN = 6
STATE_RESET = 7
STATE_DOWN = 8
STATE_INIT = 9
STATE_MAX = 10
End Enumimport enum
class TSSESSION_STATE(enum.IntEnum):
STATE_INVALID = -1
STATE_ACTIVE = 0
STATE_CONNECTED = 1
STATE_CONNECTQUERY = 2
STATE_SHADOW = 3
STATE_DISCONNECTED = 4
STATE_IDLE = 5
STATE_LISTEN = 6
STATE_RESET = 7
STATE_DOWN = 8
STATE_INIT = 9
STATE_MAX = 10// TSSESSION_STATE
pub const STATE_INVALID: i32 = -1;
pub const STATE_ACTIVE: i32 = 0;
pub const STATE_CONNECTED: i32 = 1;
pub const STATE_CONNECTQUERY: i32 = 2;
pub const STATE_SHADOW: i32 = 3;
pub const STATE_DISCONNECTED: i32 = 4;
pub const STATE_IDLE: i32 = 5;
pub const STATE_LISTEN: i32 = 6;
pub const STATE_RESET: i32 = 7;
pub const STATE_DOWN: i32 = 8;
pub const STATE_INIT: i32 = 9;
pub const STATE_MAX: i32 = 10;// TSSESSION_STATE
const (
STATE_INVALID int32 = -1
STATE_ACTIVE int32 = 0
STATE_CONNECTED int32 = 1
STATE_CONNECTQUERY int32 = 2
STATE_SHADOW int32 = 3
STATE_DISCONNECTED int32 = 4
STATE_IDLE int32 = 5
STATE_LISTEN int32 = 6
STATE_RESET int32 = 7
STATE_DOWN int32 = 8
STATE_INIT int32 = 9
STATE_MAX int32 = 10
)const
STATE_INVALID = -1;
STATE_ACTIVE = 0;
STATE_CONNECTED = 1;
STATE_CONNECTQUERY = 2;
STATE_SHADOW = 3;
STATE_DISCONNECTED = 4;
STATE_IDLE = 5;
STATE_LISTEN = 6;
STATE_RESET = 7;
STATE_DOWN = 8;
STATE_INIT = 9;
STATE_MAX = 10;// TSSESSION_STATE
pub const STATE_INVALID: i32 = -1;
pub const STATE_ACTIVE: i32 = 0;
pub const STATE_CONNECTED: i32 = 1;
pub const STATE_CONNECTQUERY: i32 = 2;
pub const STATE_SHADOW: i32 = 3;
pub const STATE_DISCONNECTED: i32 = 4;
pub const STATE_IDLE: i32 = 5;
pub const STATE_LISTEN: i32 = 6;
pub const STATE_RESET: i32 = 7;
pub const STATE_DOWN: i32 = 8;
pub const STATE_INIT: i32 = 9;
pub const STATE_MAX: i32 = 10;const
STATE_INVALID* = -1
STATE_ACTIVE* = 0
STATE_CONNECTED* = 1
STATE_CONNECTQUERY* = 2
STATE_SHADOW* = 3
STATE_DISCONNECTED* = 4
STATE_IDLE* = 5
STATE_LISTEN* = 6
STATE_RESET* = 7
STATE_DOWN* = 8
STATE_INIT* = 9
STATE_MAX* = 10enum TSSESSION_STATE : int {
STATE_INVALID = -1,
STATE_ACTIVE = 0,
STATE_CONNECTED = 1,
STATE_CONNECTQUERY = 2,
STATE_SHADOW = 3,
STATE_DISCONNECTED = 4,
STATE_IDLE = 5,
STATE_LISTEN = 6,
STATE_RESET = 7,
STATE_DOWN = 8,
STATE_INIT = 9,
STATE_MAX = 10,
}#define global STATE_INVALID 0xFFFFFFFF
#define global STATE_ACTIVE 0x0
#define global STATE_CONNECTED 0x1
#define global STATE_CONNECTQUERY 0x2
#define global STATE_SHADOW 0x3
#define global STATE_DISCONNECTED 0x4
#define global STATE_IDLE 0x5
#define global STATE_LISTEN 0x6
#define global STATE_RESET 0x7
#define global STATE_DOWN 0x8
#define global STATE_INIT 0x9
#define global STATE_MAX 0xA