ホーム › System.Rpc › MIDL_ES_HANDLE_STYLE
MIDL_ES_HANDLE_STYLE
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| MES_INCREMENTAL_HANDLE | 0 | 0x0 |
| MES_FIXED_BUFFER_HANDLE | 1 | 0x1 |
| MES_DYNAMIC_BUFFER_HANDLE | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum MIDL_ES_HANDLE_STYLE : int {
MES_INCREMENTAL_HANDLE = 0,
MES_FIXED_BUFFER_HANDLE = 1,
MES_DYNAMIC_BUFFER_HANDLE = 2
} MIDL_ES_HANDLE_STYLE;public enum MIDL_ES_HANDLE_STYLE : int
{
MES_INCREMENTAL_HANDLE = 0,
MES_FIXED_BUFFER_HANDLE = 1,
MES_DYNAMIC_BUFFER_HANDLE = 2,
}Public Enum MIDL_ES_HANDLE_STYLE As Integer
MES_INCREMENTAL_HANDLE = 0
MES_FIXED_BUFFER_HANDLE = 1
MES_DYNAMIC_BUFFER_HANDLE = 2
End Enumimport enum
class MIDL_ES_HANDLE_STYLE(enum.IntEnum):
MES_INCREMENTAL_HANDLE = 0
MES_FIXED_BUFFER_HANDLE = 1
MES_DYNAMIC_BUFFER_HANDLE = 2// MIDL_ES_HANDLE_STYLE
pub const MES_INCREMENTAL_HANDLE: i32 = 0;
pub const MES_FIXED_BUFFER_HANDLE: i32 = 1;
pub const MES_DYNAMIC_BUFFER_HANDLE: i32 = 2;// MIDL_ES_HANDLE_STYLE
const (
MES_INCREMENTAL_HANDLE int32 = 0
MES_FIXED_BUFFER_HANDLE int32 = 1
MES_DYNAMIC_BUFFER_HANDLE int32 = 2
)const
MES_INCREMENTAL_HANDLE = 0;
MES_FIXED_BUFFER_HANDLE = 1;
MES_DYNAMIC_BUFFER_HANDLE = 2;// MIDL_ES_HANDLE_STYLE
pub const MES_INCREMENTAL_HANDLE: i32 = 0;
pub const MES_FIXED_BUFFER_HANDLE: i32 = 1;
pub const MES_DYNAMIC_BUFFER_HANDLE: i32 = 2;const
MES_INCREMENTAL_HANDLE* = 0
MES_FIXED_BUFFER_HANDLE* = 1
MES_DYNAMIC_BUFFER_HANDLE* = 2enum MIDL_ES_HANDLE_STYLE : int {
MES_INCREMENTAL_HANDLE = 0,
MES_FIXED_BUFFER_HANDLE = 1,
MES_DYNAMIC_BUFFER_HANDLE = 2,
}#define global MES_INCREMENTAL_HANDLE 0x0
#define global MES_FIXED_BUFFER_HANDLE 0x1
#define global MES_DYNAMIC_BUFFER_HANDLE 0x2