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TP_CALLBACK_PRIORITY

列挙型
基底型i4

メンバー 5

名前10進16進
TP_CALLBACK_PRIORITY_HIGH00x0
TP_CALLBACK_PRIORITY_NORMAL10x1
TP_CALLBACK_PRIORITY_LOW20x2
TP_CALLBACK_PRIORITY_INVALID30x3
TP_CALLBACK_PRIORITY_COUNT30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum TP_CALLBACK_PRIORITY : int {
    TP_CALLBACK_PRIORITY_HIGH = 0,
    TP_CALLBACK_PRIORITY_NORMAL = 1,
    TP_CALLBACK_PRIORITY_LOW = 2,
    TP_CALLBACK_PRIORITY_INVALID = 3,
    TP_CALLBACK_PRIORITY_COUNT = 3
} TP_CALLBACK_PRIORITY;
public enum TP_CALLBACK_PRIORITY : int
{
    TP_CALLBACK_PRIORITY_HIGH = 0,
    TP_CALLBACK_PRIORITY_NORMAL = 1,
    TP_CALLBACK_PRIORITY_LOW = 2,
    TP_CALLBACK_PRIORITY_INVALID = 3,
    TP_CALLBACK_PRIORITY_COUNT = 3,
}
Public Enum TP_CALLBACK_PRIORITY As Integer
    TP_CALLBACK_PRIORITY_HIGH = 0
    TP_CALLBACK_PRIORITY_NORMAL = 1
    TP_CALLBACK_PRIORITY_LOW = 2
    TP_CALLBACK_PRIORITY_INVALID = 3
    TP_CALLBACK_PRIORITY_COUNT = 3
End Enum
import enum

class TP_CALLBACK_PRIORITY(enum.IntEnum):
    TP_CALLBACK_PRIORITY_HIGH = 0
    TP_CALLBACK_PRIORITY_NORMAL = 1
    TP_CALLBACK_PRIORITY_LOW = 2
    TP_CALLBACK_PRIORITY_INVALID = 3
    TP_CALLBACK_PRIORITY_COUNT = 3
// TP_CALLBACK_PRIORITY
pub const TP_CALLBACK_PRIORITY_HIGH: i32 = 0;
pub const TP_CALLBACK_PRIORITY_NORMAL: i32 = 1;
pub const TP_CALLBACK_PRIORITY_LOW: i32 = 2;
pub const TP_CALLBACK_PRIORITY_INVALID: i32 = 3;
pub const TP_CALLBACK_PRIORITY_COUNT: i32 = 3;
// TP_CALLBACK_PRIORITY
const (
	TP_CALLBACK_PRIORITY_HIGH int32 = 0
	TP_CALLBACK_PRIORITY_NORMAL int32 = 1
	TP_CALLBACK_PRIORITY_LOW int32 = 2
	TP_CALLBACK_PRIORITY_INVALID int32 = 3
	TP_CALLBACK_PRIORITY_COUNT int32 = 3
)
const
  TP_CALLBACK_PRIORITY_HIGH = 0;
  TP_CALLBACK_PRIORITY_NORMAL = 1;
  TP_CALLBACK_PRIORITY_LOW = 2;
  TP_CALLBACK_PRIORITY_INVALID = 3;
  TP_CALLBACK_PRIORITY_COUNT = 3;
// TP_CALLBACK_PRIORITY
pub const TP_CALLBACK_PRIORITY_HIGH: i32 = 0;
pub const TP_CALLBACK_PRIORITY_NORMAL: i32 = 1;
pub const TP_CALLBACK_PRIORITY_LOW: i32 = 2;
pub const TP_CALLBACK_PRIORITY_INVALID: i32 = 3;
pub const TP_CALLBACK_PRIORITY_COUNT: i32 = 3;
const
  TP_CALLBACK_PRIORITY_HIGH* = 0
  TP_CALLBACK_PRIORITY_NORMAL* = 1
  TP_CALLBACK_PRIORITY_LOW* = 2
  TP_CALLBACK_PRIORITY_INVALID* = 3
  TP_CALLBACK_PRIORITY_COUNT* = 3
enum TP_CALLBACK_PRIORITY : int {
    TP_CALLBACK_PRIORITY_HIGH = 0,
    TP_CALLBACK_PRIORITY_NORMAL = 1,
    TP_CALLBACK_PRIORITY_LOW = 2,
    TP_CALLBACK_PRIORITY_INVALID = 3,
    TP_CALLBACK_PRIORITY_COUNT = 3,
}
#define global TP_CALLBACK_PRIORITY_HIGH    0x0
#define global TP_CALLBACK_PRIORITY_NORMAL  0x1
#define global TP_CALLBACK_PRIORITY_LOW     0x2
#define global TP_CALLBACK_PRIORITY_INVALID 0x3
#define global TP_CALLBACK_PRIORITY_COUNT   0x3