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CASTING_CONNECTION_STATE

列挙型
基底型i4

メンバー 5

名前10進16進
CASTING_CONNECTION_STATE_DISCONNECTED00x0
CASTING_CONNECTION_STATE_CONNECTED10x1
CASTING_CONNECTION_STATE_RENDERING20x2
CASTING_CONNECTION_STATE_DISCONNECTING30x3
CASTING_CONNECTION_STATE_CONNECTING40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum CASTING_CONNECTION_STATE : int {
    CASTING_CONNECTION_STATE_DISCONNECTED = 0,
    CASTING_CONNECTION_STATE_CONNECTED = 1,
    CASTING_CONNECTION_STATE_RENDERING = 2,
    CASTING_CONNECTION_STATE_DISCONNECTING = 3,
    CASTING_CONNECTION_STATE_CONNECTING = 4
} CASTING_CONNECTION_STATE;
public enum CASTING_CONNECTION_STATE : int
{
    CASTING_CONNECTION_STATE_DISCONNECTED = 0,
    CASTING_CONNECTION_STATE_CONNECTED = 1,
    CASTING_CONNECTION_STATE_RENDERING = 2,
    CASTING_CONNECTION_STATE_DISCONNECTING = 3,
    CASTING_CONNECTION_STATE_CONNECTING = 4,
}
Public Enum CASTING_CONNECTION_STATE As Integer
    CASTING_CONNECTION_STATE_DISCONNECTED = 0
    CASTING_CONNECTION_STATE_CONNECTED = 1
    CASTING_CONNECTION_STATE_RENDERING = 2
    CASTING_CONNECTION_STATE_DISCONNECTING = 3
    CASTING_CONNECTION_STATE_CONNECTING = 4
End Enum
import enum

class CASTING_CONNECTION_STATE(enum.IntEnum):
    CASTING_CONNECTION_STATE_DISCONNECTED = 0
    CASTING_CONNECTION_STATE_CONNECTED = 1
    CASTING_CONNECTION_STATE_RENDERING = 2
    CASTING_CONNECTION_STATE_DISCONNECTING = 3
    CASTING_CONNECTION_STATE_CONNECTING = 4
// CASTING_CONNECTION_STATE
pub const CASTING_CONNECTION_STATE_DISCONNECTED: i32 = 0;
pub const CASTING_CONNECTION_STATE_CONNECTED: i32 = 1;
pub const CASTING_CONNECTION_STATE_RENDERING: i32 = 2;
pub const CASTING_CONNECTION_STATE_DISCONNECTING: i32 = 3;
pub const CASTING_CONNECTION_STATE_CONNECTING: i32 = 4;
// CASTING_CONNECTION_STATE
const (
	CASTING_CONNECTION_STATE_DISCONNECTED int32 = 0
	CASTING_CONNECTION_STATE_CONNECTED int32 = 1
	CASTING_CONNECTION_STATE_RENDERING int32 = 2
	CASTING_CONNECTION_STATE_DISCONNECTING int32 = 3
	CASTING_CONNECTION_STATE_CONNECTING int32 = 4
)
const
  CASTING_CONNECTION_STATE_DISCONNECTED = 0;
  CASTING_CONNECTION_STATE_CONNECTED = 1;
  CASTING_CONNECTION_STATE_RENDERING = 2;
  CASTING_CONNECTION_STATE_DISCONNECTING = 3;
  CASTING_CONNECTION_STATE_CONNECTING = 4;
// CASTING_CONNECTION_STATE
pub const CASTING_CONNECTION_STATE_DISCONNECTED: i32 = 0;
pub const CASTING_CONNECTION_STATE_CONNECTED: i32 = 1;
pub const CASTING_CONNECTION_STATE_RENDERING: i32 = 2;
pub const CASTING_CONNECTION_STATE_DISCONNECTING: i32 = 3;
pub const CASTING_CONNECTION_STATE_CONNECTING: i32 = 4;
const
  CASTING_CONNECTION_STATE_DISCONNECTED* = 0
  CASTING_CONNECTION_STATE_CONNECTED* = 1
  CASTING_CONNECTION_STATE_RENDERING* = 2
  CASTING_CONNECTION_STATE_DISCONNECTING* = 3
  CASTING_CONNECTION_STATE_CONNECTING* = 4
enum CASTING_CONNECTION_STATE : int {
    CASTING_CONNECTION_STATE_DISCONNECTED = 0,
    CASTING_CONNECTION_STATE_CONNECTED = 1,
    CASTING_CONNECTION_STATE_RENDERING = 2,
    CASTING_CONNECTION_STATE_DISCONNECTING = 3,
    CASTING_CONNECTION_STATE_CONNECTING = 4,
}
#define global CASTING_CONNECTION_STATE_DISCONNECTED  0x0
#define global CASTING_CONNECTION_STATE_CONNECTED     0x1
#define global CASTING_CONNECTION_STATE_RENDERING     0x2
#define global CASTING_CONNECTION_STATE_DISCONNECTING 0x3
#define global CASTING_CONNECTION_STATE_CONNECTING    0x4