ホーム › System.WinRT › CASTING_CONNECTION_STATE
CASTING_CONNECTION_STATE
列挙型メンバー 5
| 名前 | 10進 | 16進 |
|---|---|---|
| CASTING_CONNECTION_STATE_DISCONNECTED | 0 | 0x0 |
| CASTING_CONNECTION_STATE_CONNECTED | 1 | 0x1 |
| CASTING_CONNECTION_STATE_RENDERING | 2 | 0x2 |
| CASTING_CONNECTION_STATE_DISCONNECTING | 3 | 0x3 |
| CASTING_CONNECTION_STATE_CONNECTING | 4 | 0x4 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum CASTING_CONNECTION_STATE : int {
CASTING_CONNECTION_STATE_DISCONNECTED = 0,
CASTING_CONNECTION_STATE_CONNECTED = 1,
CASTING_CONNECTION_STATE_RENDERING = 2,
CASTING_CONNECTION_STATE_DISCONNECTING = 3,
CASTING_CONNECTION_STATE_CONNECTING = 4
} CASTING_CONNECTION_STATE;public enum CASTING_CONNECTION_STATE : int
{
CASTING_CONNECTION_STATE_DISCONNECTED = 0,
CASTING_CONNECTION_STATE_CONNECTED = 1,
CASTING_CONNECTION_STATE_RENDERING = 2,
CASTING_CONNECTION_STATE_DISCONNECTING = 3,
CASTING_CONNECTION_STATE_CONNECTING = 4,
}Public Enum CASTING_CONNECTION_STATE As Integer
CASTING_CONNECTION_STATE_DISCONNECTED = 0
CASTING_CONNECTION_STATE_CONNECTED = 1
CASTING_CONNECTION_STATE_RENDERING = 2
CASTING_CONNECTION_STATE_DISCONNECTING = 3
CASTING_CONNECTION_STATE_CONNECTING = 4
End Enumimport enum
class CASTING_CONNECTION_STATE(enum.IntEnum):
CASTING_CONNECTION_STATE_DISCONNECTED = 0
CASTING_CONNECTION_STATE_CONNECTED = 1
CASTING_CONNECTION_STATE_RENDERING = 2
CASTING_CONNECTION_STATE_DISCONNECTING = 3
CASTING_CONNECTION_STATE_CONNECTING = 4// CASTING_CONNECTION_STATE
pub const CASTING_CONNECTION_STATE_DISCONNECTED: i32 = 0;
pub const CASTING_CONNECTION_STATE_CONNECTED: i32 = 1;
pub const CASTING_CONNECTION_STATE_RENDERING: i32 = 2;
pub const CASTING_CONNECTION_STATE_DISCONNECTING: i32 = 3;
pub const CASTING_CONNECTION_STATE_CONNECTING: i32 = 4;// CASTING_CONNECTION_STATE
const (
CASTING_CONNECTION_STATE_DISCONNECTED int32 = 0
CASTING_CONNECTION_STATE_CONNECTED int32 = 1
CASTING_CONNECTION_STATE_RENDERING int32 = 2
CASTING_CONNECTION_STATE_DISCONNECTING int32 = 3
CASTING_CONNECTION_STATE_CONNECTING int32 = 4
)const
CASTING_CONNECTION_STATE_DISCONNECTED = 0;
CASTING_CONNECTION_STATE_CONNECTED = 1;
CASTING_CONNECTION_STATE_RENDERING = 2;
CASTING_CONNECTION_STATE_DISCONNECTING = 3;
CASTING_CONNECTION_STATE_CONNECTING = 4;// CASTING_CONNECTION_STATE
pub const CASTING_CONNECTION_STATE_DISCONNECTED: i32 = 0;
pub const CASTING_CONNECTION_STATE_CONNECTED: i32 = 1;
pub const CASTING_CONNECTION_STATE_RENDERING: i32 = 2;
pub const CASTING_CONNECTION_STATE_DISCONNECTING: i32 = 3;
pub const CASTING_CONNECTION_STATE_CONNECTING: i32 = 4;const
CASTING_CONNECTION_STATE_DISCONNECTED* = 0
CASTING_CONNECTION_STATE_CONNECTED* = 1
CASTING_CONNECTION_STATE_RENDERING* = 2
CASTING_CONNECTION_STATE_DISCONNECTING* = 3
CASTING_CONNECTION_STATE_CONNECTING* = 4enum CASTING_CONNECTION_STATE : int {
CASTING_CONNECTION_STATE_DISCONNECTED = 0,
CASTING_CONNECTION_STATE_CONNECTED = 1,
CASTING_CONNECTION_STATE_RENDERING = 2,
CASTING_CONNECTION_STATE_DISCONNECTING = 3,
CASTING_CONNECTION_STATE_CONNECTING = 4,
}#define global CASTING_CONNECTION_STATE_DISCONNECTED 0x0
#define global CASTING_CONNECTION_STATE_CONNECTED 0x1
#define global CASTING_CONNECTION_STATE_RENDERING 0x2
#define global CASTING_CONNECTION_STATE_DISCONNECTING 0x3
#define global CASTING_CONNECTION_STATE_CONNECTING 0x4