Win32 API 日本語リファレンス
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FlowDirections

列挙型
基底型i4

メンバー 4

名前10進16進説明
FlowDirections_Default00x0既定のフロー方向です。
FlowDirections_RightToLeft10x1テキストは右から左へ流れます。
FlowDirections_BottomToTop20x2テキストは下から上へ流れます。
FlowDirections_Vertical40x4テキストは垂直方向に流れます。

公式ドキュメント

TextFlowDirections テキスト属性の値を格納します。

出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum FlowDirections : int {
    FlowDirections_Default = 0,
    FlowDirections_RightToLeft = 1,
    FlowDirections_BottomToTop = 2,
    FlowDirections_Vertical = 4
} FlowDirections;
public enum FlowDirections : int
{
    FlowDirections_Default = 0,
    FlowDirections_RightToLeft = 1,
    FlowDirections_BottomToTop = 2,
    FlowDirections_Vertical = 4,
}
Public Enum FlowDirections As Integer
    FlowDirections_Default = 0
    FlowDirections_RightToLeft = 1
    FlowDirections_BottomToTop = 2
    FlowDirections_Vertical = 4
End Enum
import enum

class FlowDirections(enum.IntEnum):
    FlowDirections_Default = 0
    FlowDirections_RightToLeft = 1
    FlowDirections_BottomToTop = 2
    FlowDirections_Vertical = 4
// FlowDirections
pub const FlowDirections_Default: i32 = 0;
pub const FlowDirections_RightToLeft: i32 = 1;
pub const FlowDirections_BottomToTop: i32 = 2;
pub const FlowDirections_Vertical: i32 = 4;
// FlowDirections
const (
	FlowDirections_Default int32 = 0
	FlowDirections_RightToLeft int32 = 1
	FlowDirections_BottomToTop int32 = 2
	FlowDirections_Vertical int32 = 4
)
const
  FlowDirections_Default = 0;
  FlowDirections_RightToLeft = 1;
  FlowDirections_BottomToTop = 2;
  FlowDirections_Vertical = 4;
// FlowDirections
pub const FlowDirections_Default: i32 = 0;
pub const FlowDirections_RightToLeft: i32 = 1;
pub const FlowDirections_BottomToTop: i32 = 2;
pub const FlowDirections_Vertical: i32 = 4;
const
  FlowDirections_Default* = 0
  FlowDirections_RightToLeft* = 1
  FlowDirections_BottomToTop* = 2
  FlowDirections_Vertical* = 4
enum FlowDirections : int {
    FlowDirections_Default = 0,
    FlowDirections_RightToLeft = 1,
    FlowDirections_BottomToTop = 2,
    FlowDirections_Vertical = 4,
}
#define global FlowDirections_Default     0x0
#define global FlowDirections_RightToLeft 0x1
#define global FlowDirections_BottomToTop 0x2
#define global FlowDirections_Vertical    0x4