Win32 API 日本語リファレンス
ホームUI.Accessibility › NormalizeState

NormalizeState

列挙型
基底型i4

メンバー 3

名前10進16進
NormalizeState_None00x0
NormalizeState_View10x1
NormalizeState_Custom20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum NormalizeState : int {
    NormalizeState_None = 0,
    NormalizeState_View = 1,
    NormalizeState_Custom = 2
} NormalizeState;
public enum NormalizeState : int
{
    NormalizeState_None = 0,
    NormalizeState_View = 1,
    NormalizeState_Custom = 2,
}
Public Enum NormalizeState As Integer
    NormalizeState_None = 0
    NormalizeState_View = 1
    NormalizeState_Custom = 2
End Enum
import enum

class NormalizeState(enum.IntEnum):
    NormalizeState_None = 0
    NormalizeState_View = 1
    NormalizeState_Custom = 2
// NormalizeState
pub const NormalizeState_None: i32 = 0;
pub const NormalizeState_View: i32 = 1;
pub const NormalizeState_Custom: i32 = 2;
// NormalizeState
const (
	NormalizeState_None int32 = 0
	NormalizeState_View int32 = 1
	NormalizeState_Custom int32 = 2
)
const
  NormalizeState_None = 0;
  NormalizeState_View = 1;
  NormalizeState_Custom = 2;
// NormalizeState
pub const NormalizeState_None: i32 = 0;
pub const NormalizeState_View: i32 = 1;
pub const NormalizeState_Custom: i32 = 2;
const
  NormalizeState_None* = 0
  NormalizeState_View* = 1
  NormalizeState_Custom* = 2
enum NormalizeState : int {
    NormalizeState_None = 0,
    NormalizeState_View = 1,
    NormalizeState_Custom = 2,
}
#define global NormalizeState_None   0x0
#define global NormalizeState_View   0x1
#define global NormalizeState_Custom 0x2