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SOUNDSENTRY_TEXT_EFFECT

列挙型
基底型u4

メンバー 4

名前10進16進
SSTF_BORDER20x2
SSTF_CHARS10x1
SSTF_DISPLAY30x3
SSTF_NONE00x0

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum SOUNDSENTRY_TEXT_EFFECT : unsigned int {
    SSTF_BORDER = 2,
    SSTF_CHARS = 1,
    SSTF_DISPLAY = 3,
    SSTF_NONE = 0
} SOUNDSENTRY_TEXT_EFFECT;
public enum SOUNDSENTRY_TEXT_EFFECT : uint
{
    SSTF_BORDER = 2,
    SSTF_CHARS = 1,
    SSTF_DISPLAY = 3,
    SSTF_NONE = 0,
}
Public Enum SOUNDSENTRY_TEXT_EFFECT As UInteger
    SSTF_BORDER = 2
    SSTF_CHARS = 1
    SSTF_DISPLAY = 3
    SSTF_NONE = 0
End Enum
import enum

class SOUNDSENTRY_TEXT_EFFECT(enum.IntEnum):
    SSTF_BORDER = 2
    SSTF_CHARS = 1
    SSTF_DISPLAY = 3
    SSTF_NONE = 0
// SOUNDSENTRY_TEXT_EFFECT
pub const SSTF_BORDER: u32 = 2;
pub const SSTF_CHARS: u32 = 1;
pub const SSTF_DISPLAY: u32 = 3;
pub const SSTF_NONE: u32 = 0;
// SOUNDSENTRY_TEXT_EFFECT
const (
	SSTF_BORDER uint32 = 2
	SSTF_CHARS uint32 = 1
	SSTF_DISPLAY uint32 = 3
	SSTF_NONE uint32 = 0
)
const
  SSTF_BORDER = 2;
  SSTF_CHARS = 1;
  SSTF_DISPLAY = 3;
  SSTF_NONE = 0;
// SOUNDSENTRY_TEXT_EFFECT
pub const SSTF_BORDER: u32 = 2;
pub const SSTF_CHARS: u32 = 1;
pub const SSTF_DISPLAY: u32 = 3;
pub const SSTF_NONE: u32 = 0;
const
  SSTF_BORDER* = 2
  SSTF_CHARS* = 1
  SSTF_DISPLAY* = 3
  SSTF_NONE* = 0
enum SOUNDSENTRY_TEXT_EFFECT : uint {
    SSTF_BORDER = 2,
    SSTF_CHARS = 1,
    SSTF_DISPLAY = 3,
    SSTF_NONE = 0,
}
#define global SSTF_BORDER  0x2
#define global SSTF_CHARS   0x1
#define global SSTF_DISPLAY 0x3
#define global SSTF_NONE    0x0