Win32 API 日本語リファレンス
ホームUI.Accessibility › ScrollAmount

ScrollAmount

列挙型
基底型i4

メンバー 5

名前10進16進
ScrollAmount_LargeDecrement00x0
ScrollAmount_SmallDecrement10x1
ScrollAmount_NoAmount20x2
ScrollAmount_LargeIncrement30x3
ScrollAmount_SmallIncrement40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum ScrollAmount : int {
    ScrollAmount_LargeDecrement = 0,
    ScrollAmount_SmallDecrement = 1,
    ScrollAmount_NoAmount = 2,
    ScrollAmount_LargeIncrement = 3,
    ScrollAmount_SmallIncrement = 4
} ScrollAmount;
public enum ScrollAmount : int
{
    ScrollAmount_LargeDecrement = 0,
    ScrollAmount_SmallDecrement = 1,
    ScrollAmount_NoAmount = 2,
    ScrollAmount_LargeIncrement = 3,
    ScrollAmount_SmallIncrement = 4,
}
Public Enum ScrollAmount As Integer
    ScrollAmount_LargeDecrement = 0
    ScrollAmount_SmallDecrement = 1
    ScrollAmount_NoAmount = 2
    ScrollAmount_LargeIncrement = 3
    ScrollAmount_SmallIncrement = 4
End Enum
import enum

class ScrollAmount(enum.IntEnum):
    ScrollAmount_LargeDecrement = 0
    ScrollAmount_SmallDecrement = 1
    ScrollAmount_NoAmount = 2
    ScrollAmount_LargeIncrement = 3
    ScrollAmount_SmallIncrement = 4
// ScrollAmount
pub const ScrollAmount_LargeDecrement: i32 = 0;
pub const ScrollAmount_SmallDecrement: i32 = 1;
pub const ScrollAmount_NoAmount: i32 = 2;
pub const ScrollAmount_LargeIncrement: i32 = 3;
pub const ScrollAmount_SmallIncrement: i32 = 4;
// ScrollAmount
const (
	ScrollAmount_LargeDecrement int32 = 0
	ScrollAmount_SmallDecrement int32 = 1
	ScrollAmount_NoAmount int32 = 2
	ScrollAmount_LargeIncrement int32 = 3
	ScrollAmount_SmallIncrement int32 = 4
)
const
  ScrollAmount_LargeDecrement = 0;
  ScrollAmount_SmallDecrement = 1;
  ScrollAmount_NoAmount = 2;
  ScrollAmount_LargeIncrement = 3;
  ScrollAmount_SmallIncrement = 4;
// ScrollAmount
pub const ScrollAmount_LargeDecrement: i32 = 0;
pub const ScrollAmount_SmallDecrement: i32 = 1;
pub const ScrollAmount_NoAmount: i32 = 2;
pub const ScrollAmount_LargeIncrement: i32 = 3;
pub const ScrollAmount_SmallIncrement: i32 = 4;
const
  ScrollAmount_LargeDecrement* = 0
  ScrollAmount_SmallDecrement* = 1
  ScrollAmount_NoAmount* = 2
  ScrollAmount_LargeIncrement* = 3
  ScrollAmount_SmallIncrement* = 4
enum ScrollAmount : int {
    ScrollAmount_LargeDecrement = 0,
    ScrollAmount_SmallDecrement = 1,
    ScrollAmount_NoAmount = 2,
    ScrollAmount_LargeIncrement = 3,
    ScrollAmount_SmallIncrement = 4,
}
#define global ScrollAmount_LargeDecrement 0x0
#define global ScrollAmount_SmallDecrement 0x1
#define global ScrollAmount_NoAmount       0x2
#define global ScrollAmount_LargeIncrement 0x3
#define global ScrollAmount_SmallIncrement 0x4