ホーム › UI.Accessibility › VisualEffects
VisualEffects
列挙型メンバー 6
| 名前 | 10進 | 16進 |
|---|---|---|
| VisualEffects_None | 0 | 0x0 |
| VisualEffects_Shadow | 1 | 0x1 |
| VisualEffects_Reflection | 2 | 0x2 |
| VisualEffects_Glow | 4 | 0x4 |
| VisualEffects_SoftEdges | 8 | 0x8 |
| VisualEffects_Bevel | 16 | 0x10 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum VisualEffects : int {
VisualEffects_None = 0,
VisualEffects_Shadow = 1,
VisualEffects_Reflection = 2,
VisualEffects_Glow = 4,
VisualEffects_SoftEdges = 8,
VisualEffects_Bevel = 16
} VisualEffects;public enum VisualEffects : int
{
VisualEffects_None = 0,
VisualEffects_Shadow = 1,
VisualEffects_Reflection = 2,
VisualEffects_Glow = 4,
VisualEffects_SoftEdges = 8,
VisualEffects_Bevel = 16,
}Public Enum VisualEffects As Integer
VisualEffects_None = 0
VisualEffects_Shadow = 1
VisualEffects_Reflection = 2
VisualEffects_Glow = 4
VisualEffects_SoftEdges = 8
VisualEffects_Bevel = 16
End Enumimport enum
class VisualEffects(enum.IntEnum):
VisualEffects_None = 0
VisualEffects_Shadow = 1
VisualEffects_Reflection = 2
VisualEffects_Glow = 4
VisualEffects_SoftEdges = 8
VisualEffects_Bevel = 16// VisualEffects
pub const VisualEffects_None: i32 = 0;
pub const VisualEffects_Shadow: i32 = 1;
pub const VisualEffects_Reflection: i32 = 2;
pub const VisualEffects_Glow: i32 = 4;
pub const VisualEffects_SoftEdges: i32 = 8;
pub const VisualEffects_Bevel: i32 = 16;// VisualEffects
const (
VisualEffects_None int32 = 0
VisualEffects_Shadow int32 = 1
VisualEffects_Reflection int32 = 2
VisualEffects_Glow int32 = 4
VisualEffects_SoftEdges int32 = 8
VisualEffects_Bevel int32 = 16
)const
VisualEffects_None = 0;
VisualEffects_Shadow = 1;
VisualEffects_Reflection = 2;
VisualEffects_Glow = 4;
VisualEffects_SoftEdges = 8;
VisualEffects_Bevel = 16;// VisualEffects
pub const VisualEffects_None: i32 = 0;
pub const VisualEffects_Shadow: i32 = 1;
pub const VisualEffects_Reflection: i32 = 2;
pub const VisualEffects_Glow: i32 = 4;
pub const VisualEffects_SoftEdges: i32 = 8;
pub const VisualEffects_Bevel: i32 = 16;const
VisualEffects_None* = 0
VisualEffects_Shadow* = 1
VisualEffects_Reflection* = 2
VisualEffects_Glow* = 4
VisualEffects_SoftEdges* = 8
VisualEffects_Bevel* = 16enum VisualEffects : int {
VisualEffects_None = 0,
VisualEffects_Shadow = 1,
VisualEffects_Reflection = 2,
VisualEffects_Glow = 4,
VisualEffects_SoftEdges = 8,
VisualEffects_Bevel = 16,
}#define global VisualEffects_None 0x0
#define global VisualEffects_Shadow 0x1
#define global VisualEffects_Reflection 0x2
#define global VisualEffects_Glow 0x4
#define global VisualEffects_SoftEdges 0x8
#define global VisualEffects_Bevel 0x10