ホーム › UI.Accessibility › WindowVisualState
WindowVisualState
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| WindowVisualState_Normal | 0 | 0x0 |
| WindowVisualState_Maximized | 1 | 0x1 |
| WindowVisualState_Minimized | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum WindowVisualState : int {
WindowVisualState_Normal = 0,
WindowVisualState_Maximized = 1,
WindowVisualState_Minimized = 2
} WindowVisualState;public enum WindowVisualState : int
{
WindowVisualState_Normal = 0,
WindowVisualState_Maximized = 1,
WindowVisualState_Minimized = 2,
}Public Enum WindowVisualState As Integer
WindowVisualState_Normal = 0
WindowVisualState_Maximized = 1
WindowVisualState_Minimized = 2
End Enumimport enum
class WindowVisualState(enum.IntEnum):
WindowVisualState_Normal = 0
WindowVisualState_Maximized = 1
WindowVisualState_Minimized = 2// WindowVisualState
pub const WindowVisualState_Normal: i32 = 0;
pub const WindowVisualState_Maximized: i32 = 1;
pub const WindowVisualState_Minimized: i32 = 2;// WindowVisualState
const (
WindowVisualState_Normal int32 = 0
WindowVisualState_Maximized int32 = 1
WindowVisualState_Minimized int32 = 2
)const
WindowVisualState_Normal = 0;
WindowVisualState_Maximized = 1;
WindowVisualState_Minimized = 2;// WindowVisualState
pub const WindowVisualState_Normal: i32 = 0;
pub const WindowVisualState_Maximized: i32 = 1;
pub const WindowVisualState_Minimized: i32 = 2;const
WindowVisualState_Normal* = 0
WindowVisualState_Maximized* = 1
WindowVisualState_Minimized* = 2enum WindowVisualState : int {
WindowVisualState_Normal = 0,
WindowVisualState_Maximized = 1,
WindowVisualState_Minimized = 2,
}#define global WindowVisualState_Normal 0x0
#define global WindowVisualState_Maximized 0x1
#define global WindowVisualState_Minimized 0x2