Win32 API 日本語リファレンス
ホームUI.Animation › UI_ANIMATION_DEPENDENCIES

UI_ANIMATION_DEPENDENCIES

列挙型フラグ
基底型i4

メンバー 5

名前10進16進
UI_ANIMATION_DEPENDENCY_NONE00x0
UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES10x1
UI_ANIMATION_DEPENDENCY_FINAL_VALUE20x2
UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY40x4
UI_ANIMATION_DEPENDENCY_DURATION80x8

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum UI_ANIMATION_DEPENDENCIES : int {
    UI_ANIMATION_DEPENDENCY_NONE = 0,
    UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES = 1,
    UI_ANIMATION_DEPENDENCY_FINAL_VALUE = 2,
    UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY = 4,
    UI_ANIMATION_DEPENDENCY_DURATION = 8
} UI_ANIMATION_DEPENDENCIES;
[Flags]
public enum UI_ANIMATION_DEPENDENCIES : int
{
    UI_ANIMATION_DEPENDENCY_NONE = 0,
    UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES = 1,
    UI_ANIMATION_DEPENDENCY_FINAL_VALUE = 2,
    UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY = 4,
    UI_ANIMATION_DEPENDENCY_DURATION = 8,
}
<Flags>
Public Enum UI_ANIMATION_DEPENDENCIES As Integer
    UI_ANIMATION_DEPENDENCY_NONE = 0
    UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES = 1
    UI_ANIMATION_DEPENDENCY_FINAL_VALUE = 2
    UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY = 4
    UI_ANIMATION_DEPENDENCY_DURATION = 8
End Enum
import enum

class UI_ANIMATION_DEPENDENCIES(enum.IntFlag):
    UI_ANIMATION_DEPENDENCY_NONE = 0
    UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES = 1
    UI_ANIMATION_DEPENDENCY_FINAL_VALUE = 2
    UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY = 4
    UI_ANIMATION_DEPENDENCY_DURATION = 8
// UI_ANIMATION_DEPENDENCIES (flags)
pub const UI_ANIMATION_DEPENDENCY_NONE: i32 = 0;
pub const UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES: i32 = 1;
pub const UI_ANIMATION_DEPENDENCY_FINAL_VALUE: i32 = 2;
pub const UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY: i32 = 4;
pub const UI_ANIMATION_DEPENDENCY_DURATION: i32 = 8;
// UI_ANIMATION_DEPENDENCIES
const (
	UI_ANIMATION_DEPENDENCY_NONE int32 = 0
	UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES int32 = 1
	UI_ANIMATION_DEPENDENCY_FINAL_VALUE int32 = 2
	UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY int32 = 4
	UI_ANIMATION_DEPENDENCY_DURATION int32 = 8
)
const
  UI_ANIMATION_DEPENDENCY_NONE = 0;
  UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES = 1;
  UI_ANIMATION_DEPENDENCY_FINAL_VALUE = 2;
  UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY = 4;
  UI_ANIMATION_DEPENDENCY_DURATION = 8;
// UI_ANIMATION_DEPENDENCIES
pub const UI_ANIMATION_DEPENDENCY_NONE: i32 = 0;
pub const UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES: i32 = 1;
pub const UI_ANIMATION_DEPENDENCY_FINAL_VALUE: i32 = 2;
pub const UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY: i32 = 4;
pub const UI_ANIMATION_DEPENDENCY_DURATION: i32 = 8;
const
  UI_ANIMATION_DEPENDENCY_NONE* = 0
  UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES* = 1
  UI_ANIMATION_DEPENDENCY_FINAL_VALUE* = 2
  UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY* = 4
  UI_ANIMATION_DEPENDENCY_DURATION* = 8
enum UI_ANIMATION_DEPENDENCIES : int {
    UI_ANIMATION_DEPENDENCY_NONE = 0,
    UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES = 1,
    UI_ANIMATION_DEPENDENCY_FINAL_VALUE = 2,
    UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY = 4,
    UI_ANIMATION_DEPENDENCY_DURATION = 8,
}
#define global UI_ANIMATION_DEPENDENCY_NONE                0x0
#define global UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES 0x1
#define global UI_ANIMATION_DEPENDENCY_FINAL_VALUE         0x2
#define global UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY      0x4
#define global UI_ANIMATION_DEPENDENCY_DURATION            0x8
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。