ホーム › UI.Animation › UI_ANIMATION_IDLE_BEHAVIOR
UI_ANIMATION_IDLE_BEHAVIOR
列挙型メンバー 2
| 名前 | 10進 | 16進 |
|---|---|---|
| UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE | 0 | 0x0 |
| UI_ANIMATION_IDLE_BEHAVIOR_DISABLE | 1 | 0x1 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum UI_ANIMATION_IDLE_BEHAVIOR : int {
UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE = 0,
UI_ANIMATION_IDLE_BEHAVIOR_DISABLE = 1
} UI_ANIMATION_IDLE_BEHAVIOR;public enum UI_ANIMATION_IDLE_BEHAVIOR : int
{
UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE = 0,
UI_ANIMATION_IDLE_BEHAVIOR_DISABLE = 1,
}Public Enum UI_ANIMATION_IDLE_BEHAVIOR As Integer
UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE = 0
UI_ANIMATION_IDLE_BEHAVIOR_DISABLE = 1
End Enumimport enum
class UI_ANIMATION_IDLE_BEHAVIOR(enum.IntEnum):
UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE = 0
UI_ANIMATION_IDLE_BEHAVIOR_DISABLE = 1// UI_ANIMATION_IDLE_BEHAVIOR
pub const UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE: i32 = 0;
pub const UI_ANIMATION_IDLE_BEHAVIOR_DISABLE: i32 = 1;// UI_ANIMATION_IDLE_BEHAVIOR
const (
UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE int32 = 0
UI_ANIMATION_IDLE_BEHAVIOR_DISABLE int32 = 1
)const
UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE = 0;
UI_ANIMATION_IDLE_BEHAVIOR_DISABLE = 1;// UI_ANIMATION_IDLE_BEHAVIOR
pub const UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE: i32 = 0;
pub const UI_ANIMATION_IDLE_BEHAVIOR_DISABLE: i32 = 1;const
UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE* = 0
UI_ANIMATION_IDLE_BEHAVIOR_DISABLE* = 1enum UI_ANIMATION_IDLE_BEHAVIOR : int {
UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE = 0,
UI_ANIMATION_IDLE_BEHAVIOR_DISABLE = 1,
}#define global UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE 0x0
#define global UI_ANIMATION_IDLE_BEHAVIOR_DISABLE 0x1