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ホームUI.Animation › UI_ANIMATION_MODE

UI_ANIMATION_MODE

列挙型
基底型i4

メンバー 3

名前10進16進
UI_ANIMATION_MODE_DISABLED00x0
UI_ANIMATION_MODE_SYSTEM_DEFAULT10x1
UI_ANIMATION_MODE_ENABLED20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum UI_ANIMATION_MODE : int {
    UI_ANIMATION_MODE_DISABLED = 0,
    UI_ANIMATION_MODE_SYSTEM_DEFAULT = 1,
    UI_ANIMATION_MODE_ENABLED = 2
} UI_ANIMATION_MODE;
public enum UI_ANIMATION_MODE : int
{
    UI_ANIMATION_MODE_DISABLED = 0,
    UI_ANIMATION_MODE_SYSTEM_DEFAULT = 1,
    UI_ANIMATION_MODE_ENABLED = 2,
}
Public Enum UI_ANIMATION_MODE As Integer
    UI_ANIMATION_MODE_DISABLED = 0
    UI_ANIMATION_MODE_SYSTEM_DEFAULT = 1
    UI_ANIMATION_MODE_ENABLED = 2
End Enum
import enum

class UI_ANIMATION_MODE(enum.IntEnum):
    UI_ANIMATION_MODE_DISABLED = 0
    UI_ANIMATION_MODE_SYSTEM_DEFAULT = 1
    UI_ANIMATION_MODE_ENABLED = 2
// UI_ANIMATION_MODE
pub const UI_ANIMATION_MODE_DISABLED: i32 = 0;
pub const UI_ANIMATION_MODE_SYSTEM_DEFAULT: i32 = 1;
pub const UI_ANIMATION_MODE_ENABLED: i32 = 2;
// UI_ANIMATION_MODE
const (
	UI_ANIMATION_MODE_DISABLED int32 = 0
	UI_ANIMATION_MODE_SYSTEM_DEFAULT int32 = 1
	UI_ANIMATION_MODE_ENABLED int32 = 2
)
const
  UI_ANIMATION_MODE_DISABLED = 0;
  UI_ANIMATION_MODE_SYSTEM_DEFAULT = 1;
  UI_ANIMATION_MODE_ENABLED = 2;
// UI_ANIMATION_MODE
pub const UI_ANIMATION_MODE_DISABLED: i32 = 0;
pub const UI_ANIMATION_MODE_SYSTEM_DEFAULT: i32 = 1;
pub const UI_ANIMATION_MODE_ENABLED: i32 = 2;
const
  UI_ANIMATION_MODE_DISABLED* = 0
  UI_ANIMATION_MODE_SYSTEM_DEFAULT* = 1
  UI_ANIMATION_MODE_ENABLED* = 2
enum UI_ANIMATION_MODE : int {
    UI_ANIMATION_MODE_DISABLED = 0,
    UI_ANIMATION_MODE_SYSTEM_DEFAULT = 1,
    UI_ANIMATION_MODE_ENABLED = 2,
}
#define global UI_ANIMATION_MODE_DISABLED       0x0
#define global UI_ANIMATION_MODE_SYSTEM_DEFAULT 0x1
#define global UI_ANIMATION_MODE_ENABLED        0x2