Win32 API 日本語リファレンス
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UI_ANIMATION_SLOPE

列挙型
基底型i4

メンバー 2

名前10進16進説明
UI_ANIMATION_SLOPE_INCREASING00x0増加する傾きです。
UI_ANIMATION_SLOPE_DECREASING10x1減少する傾きです。

公式ドキュメント

アニメーションの傾きの特性を定義します。

出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum UI_ANIMATION_SLOPE : int {
    UI_ANIMATION_SLOPE_INCREASING = 0,
    UI_ANIMATION_SLOPE_DECREASING = 1
} UI_ANIMATION_SLOPE;
public enum UI_ANIMATION_SLOPE : int
{
    UI_ANIMATION_SLOPE_INCREASING = 0,
    UI_ANIMATION_SLOPE_DECREASING = 1,
}
Public Enum UI_ANIMATION_SLOPE As Integer
    UI_ANIMATION_SLOPE_INCREASING = 0
    UI_ANIMATION_SLOPE_DECREASING = 1
End Enum
import enum

class UI_ANIMATION_SLOPE(enum.IntEnum):
    UI_ANIMATION_SLOPE_INCREASING = 0
    UI_ANIMATION_SLOPE_DECREASING = 1
// UI_ANIMATION_SLOPE
pub const UI_ANIMATION_SLOPE_INCREASING: i32 = 0;
pub const UI_ANIMATION_SLOPE_DECREASING: i32 = 1;
// UI_ANIMATION_SLOPE
const (
	UI_ANIMATION_SLOPE_INCREASING int32 = 0
	UI_ANIMATION_SLOPE_DECREASING int32 = 1
)
const
  UI_ANIMATION_SLOPE_INCREASING = 0;
  UI_ANIMATION_SLOPE_DECREASING = 1;
// UI_ANIMATION_SLOPE
pub const UI_ANIMATION_SLOPE_INCREASING: i32 = 0;
pub const UI_ANIMATION_SLOPE_DECREASING: i32 = 1;
const
  UI_ANIMATION_SLOPE_INCREASING* = 0
  UI_ANIMATION_SLOPE_DECREASING* = 1
enum UI_ANIMATION_SLOPE : int {
    UI_ANIMATION_SLOPE_INCREASING = 0,
    UI_ANIMATION_SLOPE_DECREASING = 1,
}
#define global UI_ANIMATION_SLOPE_INCREASING 0x0
#define global UI_ANIMATION_SLOPE_DECREASING 0x1