ホーム › UI.Controls.RichEdit › TEXTMODE
TEXTMODE
列挙型メンバー 6
| 名前 | 10進 | 16進 |
|---|---|---|
| TM_PLAINTEXT | 1 | 0x1 |
| TM_RICHTEXT | 2 | 0x2 |
| TM_SINGLELEVELUNDO | 4 | 0x4 |
| TM_MULTILEVELUNDO | 8 | 0x8 |
| TM_SINGLECODEPAGE | 16 | 0x10 |
| TM_MULTICODEPAGE | 32 | 0x20 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum TEXTMODE : int {
TM_PLAINTEXT = 1,
TM_RICHTEXT = 2,
TM_SINGLELEVELUNDO = 4,
TM_MULTILEVELUNDO = 8,
TM_SINGLECODEPAGE = 16,
TM_MULTICODEPAGE = 32
} TEXTMODE;public enum TEXTMODE : int
{
TM_PLAINTEXT = 1,
TM_RICHTEXT = 2,
TM_SINGLELEVELUNDO = 4,
TM_MULTILEVELUNDO = 8,
TM_SINGLECODEPAGE = 16,
TM_MULTICODEPAGE = 32,
}Public Enum TEXTMODE As Integer
TM_PLAINTEXT = 1
TM_RICHTEXT = 2
TM_SINGLELEVELUNDO = 4
TM_MULTILEVELUNDO = 8
TM_SINGLECODEPAGE = 16
TM_MULTICODEPAGE = 32
End Enumimport enum
class TEXTMODE(enum.IntEnum):
TM_PLAINTEXT = 1
TM_RICHTEXT = 2
TM_SINGLELEVELUNDO = 4
TM_MULTILEVELUNDO = 8
TM_SINGLECODEPAGE = 16
TM_MULTICODEPAGE = 32// TEXTMODE
pub const TM_PLAINTEXT: i32 = 1;
pub const TM_RICHTEXT: i32 = 2;
pub const TM_SINGLELEVELUNDO: i32 = 4;
pub const TM_MULTILEVELUNDO: i32 = 8;
pub const TM_SINGLECODEPAGE: i32 = 16;
pub const TM_MULTICODEPAGE: i32 = 32;// TEXTMODE
const (
TM_PLAINTEXT int32 = 1
TM_RICHTEXT int32 = 2
TM_SINGLELEVELUNDO int32 = 4
TM_MULTILEVELUNDO int32 = 8
TM_SINGLECODEPAGE int32 = 16
TM_MULTICODEPAGE int32 = 32
)const
TM_PLAINTEXT = 1;
TM_RICHTEXT = 2;
TM_SINGLELEVELUNDO = 4;
TM_MULTILEVELUNDO = 8;
TM_SINGLECODEPAGE = 16;
TM_MULTICODEPAGE = 32;// TEXTMODE
pub const TM_PLAINTEXT: i32 = 1;
pub const TM_RICHTEXT: i32 = 2;
pub const TM_SINGLELEVELUNDO: i32 = 4;
pub const TM_MULTILEVELUNDO: i32 = 8;
pub const TM_SINGLECODEPAGE: i32 = 16;
pub const TM_MULTICODEPAGE: i32 = 32;const
TM_PLAINTEXT* = 1
TM_RICHTEXT* = 2
TM_SINGLELEVELUNDO* = 4
TM_MULTILEVELUNDO* = 8
TM_SINGLECODEPAGE* = 16
TM_MULTICODEPAGE* = 32enum TEXTMODE : int {
TM_PLAINTEXT = 1,
TM_RICHTEXT = 2,
TM_SINGLELEVELUNDO = 4,
TM_MULTILEVELUNDO = 8,
TM_SINGLECODEPAGE = 16,
TM_MULTICODEPAGE = 32,
}#define global TM_PLAINTEXT 0x1
#define global TM_RICHTEXT 0x2
#define global TM_SINGLELEVELUNDO 0x4
#define global TM_MULTILEVELUNDO 0x8
#define global TM_SINGLECODEPAGE 0x10
#define global TM_MULTICODEPAGE 0x20