Win32 API 日本語リファレンス
ホームUI.Controls › COMBOBOXINFO_BUTTON_STATE

COMBOBOXINFO_BUTTON_STATE

列挙型
基底型u4

メンバー 5

名前10進16進
STATE_SYSTEM_INVISIBLE327680x8000
STATE_SYSTEM_PRESSED80x8
STATE_SYSTEM_FOCUSABLE10485760x100000
STATE_SYSTEM_OFFSCREEN655360x10000
STATE_SYSTEM_UNAVAILABLE10x1

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum COMBOBOXINFO_BUTTON_STATE : unsigned int {
    STATE_SYSTEM_INVISIBLE = 32768,
    STATE_SYSTEM_PRESSED = 8,
    STATE_SYSTEM_FOCUSABLE = 1048576,
    STATE_SYSTEM_OFFSCREEN = 65536,
    STATE_SYSTEM_UNAVAILABLE = 1
} COMBOBOXINFO_BUTTON_STATE;
public enum COMBOBOXINFO_BUTTON_STATE : uint
{
    STATE_SYSTEM_INVISIBLE = 32768,
    STATE_SYSTEM_PRESSED = 8,
    STATE_SYSTEM_FOCUSABLE = 1048576,
    STATE_SYSTEM_OFFSCREEN = 65536,
    STATE_SYSTEM_UNAVAILABLE = 1,
}
Public Enum COMBOBOXINFO_BUTTON_STATE As UInteger
    STATE_SYSTEM_INVISIBLE = 32768
    STATE_SYSTEM_PRESSED = 8
    STATE_SYSTEM_FOCUSABLE = 1048576
    STATE_SYSTEM_OFFSCREEN = 65536
    STATE_SYSTEM_UNAVAILABLE = 1
End Enum
import enum

class COMBOBOXINFO_BUTTON_STATE(enum.IntEnum):
    STATE_SYSTEM_INVISIBLE = 32768
    STATE_SYSTEM_PRESSED = 8
    STATE_SYSTEM_FOCUSABLE = 1048576
    STATE_SYSTEM_OFFSCREEN = 65536
    STATE_SYSTEM_UNAVAILABLE = 1
// COMBOBOXINFO_BUTTON_STATE
pub const STATE_SYSTEM_INVISIBLE: u32 = 32768;
pub const STATE_SYSTEM_PRESSED: u32 = 8;
pub const STATE_SYSTEM_FOCUSABLE: u32 = 1048576;
pub const STATE_SYSTEM_OFFSCREEN: u32 = 65536;
pub const STATE_SYSTEM_UNAVAILABLE: u32 = 1;
// COMBOBOXINFO_BUTTON_STATE
const (
	STATE_SYSTEM_INVISIBLE uint32 = 32768
	STATE_SYSTEM_PRESSED uint32 = 8
	STATE_SYSTEM_FOCUSABLE uint32 = 1048576
	STATE_SYSTEM_OFFSCREEN uint32 = 65536
	STATE_SYSTEM_UNAVAILABLE uint32 = 1
)
const
  STATE_SYSTEM_INVISIBLE = 32768;
  STATE_SYSTEM_PRESSED = 8;
  STATE_SYSTEM_FOCUSABLE = 1048576;
  STATE_SYSTEM_OFFSCREEN = 65536;
  STATE_SYSTEM_UNAVAILABLE = 1;
// COMBOBOXINFO_BUTTON_STATE
pub const STATE_SYSTEM_INVISIBLE: u32 = 32768;
pub const STATE_SYSTEM_PRESSED: u32 = 8;
pub const STATE_SYSTEM_FOCUSABLE: u32 = 1048576;
pub const STATE_SYSTEM_OFFSCREEN: u32 = 65536;
pub const STATE_SYSTEM_UNAVAILABLE: u32 = 1;
const
  STATE_SYSTEM_INVISIBLE* = 32768
  STATE_SYSTEM_PRESSED* = 8
  STATE_SYSTEM_FOCUSABLE* = 1048576
  STATE_SYSTEM_OFFSCREEN* = 65536
  STATE_SYSTEM_UNAVAILABLE* = 1
enum COMBOBOXINFO_BUTTON_STATE : uint {
    STATE_SYSTEM_INVISIBLE = 32768,
    STATE_SYSTEM_PRESSED = 8,
    STATE_SYSTEM_FOCUSABLE = 1048576,
    STATE_SYSTEM_OFFSCREEN = 65536,
    STATE_SYSTEM_UNAVAILABLE = 1,
}
#define global STATE_SYSTEM_INVISIBLE   0x8000
#define global STATE_SYSTEM_PRESSED     0x8
#define global STATE_SYSTEM_FOCUSABLE   0x100000
#define global STATE_SYSTEM_OFFSCREEN   0x10000
#define global STATE_SYSTEM_UNAVAILABLE 0x1